Very professionally put-together, well-laid out, and great writing! It has all the info we need to run it, too. Great job!
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Love this. The look of it is awesome, and the idea of the Key of the Condemned is so good that I'm going to have to include that as a boss feature at some point. It would be cool if there were more starting hooks, for how this adventure might be entered by a party that's already been hexcrawling for a while. But it'd be easy to throw this up on a missions board or something.
You have a ton of cool ideas with this adventure, and a really nice dungeon. Good job! Excited to toss this into my next campaign :)
First off, I love the art and typography. The document's monster layout and design in general is professional and solid. The background is a solid pitch. I also really like that you could just drop the island on your map and head over to it from a hexcrawl. The bounty board, bullet-point features of locations... I'm stealing that for my next adventure, or at least going to try and do something similar.
The effects of freeing the spirits are really cool... And their designs.
I'm honestly kind of bad at criticism, I don't see anything negative about this adventure. Absolutely love it. Well-done, and inspiration for how I can make a better one. Beautiful art.
First off, I love the art and typography. The document's monster layout and design in general is professional and solid. The background is a solid pitch. I also really like that you could just drop the island on your map and head over to it from a hexcrawl. The bounty board, bullet-point features of locations... I'm stealing that for my next adventure, or at least going to try and do something similar.
The effects of freeing the spirits are really cool... And their designs.
I'm honestly kind of bad at criticism, I don't see anything negative about this adventure. Absolutely love it. Well-done, and inspiration for how I can make a better one.
Beautiful art.