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A jam submission

The Sunken Serpent IsleView project page

Knave 2.0 Game Jam Entry - A small RPG Adventure
Submitted by The Tarnished Anvil — 5 hours, 3 minutes before the deadline
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The Sunken Serpent Isle's itch.io page

Results

CriteriaRankScore*Raw Score
Usability: Is the adventure easy to use on the fly?#313.8333.833
Fun: Is the adventure fun to play in an OSR playstyle?#363.8333.833
Overall#443.7413.741
Writing: Is the adventure original and fun to read?#643.5563.556

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Very professionally put-together, well-laid out, and great writing! It has all the info we need to run it, too. Great job!

Submitted(+1)

Very well laid out. I like the borders you used on the pages and the map illustrations were all useful.

I like the straight-forward way you introduced the adventure and presented hooks to get things started.

It took me quite a while to figure out the numbers on the map, I think part of that was having numbered tables directly above the maps - it might be helpful to place a numbered list of the locations directly above the map and to increase the prominence of the location numbers in the top-right of their respective pages.

I like how you presented the characters in a table, it might be interesting for a GM to roll on it to switch things up with the names and personalities.

All of the Jungle Herbs and Magical Items and Treasures were interesting and you did a good job keeping the locations varied. The Amethyst Slime stood out as a really useful monster, great to throw at a spell caster heavy party.

Submitted(+1)

You managed to pack so much into so few pages—very impressive. Good stuff!

Submitted(+1)

Fun stuff! Adventure is well-written, readable and clearly laid out, the hex crawl is fun and the different NPCs and groups on the island add a lot of character. This would be a great addition to nautical campaigns!

Submitted(+1)

Looks like a neat piratical hexcrawl for my players' characters to wash up on. The location descriptions are a little wordy for running on the fly, but they're well-written and interesting to read.

Submitted(+1)

I love wilderness survival, treasure hunting and lucasarts adventure games and the monkey island soundtrack was bumping in my subconscious while reading this.

Submitted(+1)

I enjoyed the variety of encounter tables and the need to find mundane items like an anchor to repair a ship. My homebrew setting includes tropical islands, so this will make a fine addition of locations the PCs to run ashore into nasty rocks and have to find a new way off the island.

Submitted(+1)

A well-done pirate/tropical island adventure. Lots of good content here that could probably fill a couple of sessions, but I did think the descriptions were a bit too verbose, at times.

Submitted(+1)

I love the pirate vibe and I thought you made great decisions with the layout. I'd like to play this at my table!

Submitted(+1)

I liked the layout.  The tiny maps are great and add a lot of value.  I like the idea of the treasure maps and they can probably be expanded.

Submitted(+1)

Really nice layout of information, clearly explains the situation and provides explanation of the factions. The only criticism I have is that factions feel a little static, I wish some random encounters or something included more tension between groups. However, inclusion of resources of each faction makes it convenient to use Mauseritter faction system. Great adventure overall

Developer(+1)

The feedback is super appreciated, I think adding factions to encounters would have been a great idea and a good way to feel more alive, if i have the drive to revisit this adventure i think that is something ill defiantly have to do.