So....I'm going to be the guy to point out cuckquean should be cuckqueen on the dominant skills area....
Corebinik
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well i thought on it some more and i had a few random encounter/quest ideas (granted they are all kinda small)
Firstly a damsel in distress quest. After taking out the red tiger gang maybe you free their one singular shared whore? (set of whores? twins?)
Second is based on the religion mechanic..... maybe making exclusive girls that can only be acquired through devotion to a group/ideal.
Third idea. Special interactions that happen between slaves when they are with particular slaves. maybe even ones that are determined by some of their stats as well. (for example i make most of my slaves be teachers at the academy why not have small talk related to work there?)
Fourth investing in nikola for profit or just free repairs/piercings.
how about gi outfits? (themed for the martial arts group)
Last one....how about the martial arts school becoming its own faction.
So random idea that popped into my head. Maybe instead of paying furry for his silence after freeing elianna Furry could make you do a job for him? sort of an alt route for people who might not either have money or who would prefer something like an assassination job, Or maybe even a job where furry takes a different slave in return for her? (just trying to inject some more flavor into the quest)
Not sure if this is a bug or not, but for some reason i'm locked into only 6/6 insane difficulty bounties. Even weirder, no matter the description, its always the same exact set up. (which works for me because the loot ends up being the same too and its one of the higher ended ones)
I've been playing a long time (509) in game days. not sure if that helps
Random idea I had. So you know how you can currently invest in some business's currently? What about having more avenues for doing so? For example starting up an iron mine that would give you scrap iron passively. Or a lumber camp that would provide Lumber automatically without having to buy it. (Obviously expensive/late game but would cut down on needing to break down merchandise constantly for building weapons/armor)
Making Crafting a trainable skill would be a nice quality of life skill too....Maybe even at the university as part of a Life Skills / Craftsmanship program
Last one. Maybe Being able to invest in the Dojo for those wanting to be a gentle dom towards slaves...... becoming a patron for them or other businesses.
Another easy idea came to mind. What about an investment into building housing for followers? (Reducing their daily pay by a percentage as your taking care of their housing needs (also could just be optional for certain ones as a sorta optional followers quest thats generic for followers who have their affections maxed out)