Love it! Just a little trash fairy. Simple concept, but well executed. Took me a moment to learn that I could just push things, but once I did, it was smooth from there. Also, the movement was well done. Usually floaty characters tend to feel awful when platforming, but this felt easy to pick up. Don't throw this game in the trash. :)
CorwinTC
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The music was a good touch, the style was reminiscent of old school computer games, and I loved how you could increase speed. I think the pieces I felt missing as I played were clear indicators in the environment how to navigate (holes, walls, and ramps weren't super clear). Also, being fixed to the bottom of the screen was maddening when you had to move back down the map. You have no visibility on where you're going. Still a fun idea though.
I got past the moving platform climb, but then it looks like I was taken back to the same area. Overall, I love the concept. Besides the missing sound, I think the best thing to polish would be the controls. I felt the movement / jumps were very sensitive and quite limited (e.g. your jump height is locked in). With a bit of slower movement and light jumping options, I think this platformer would have the perfect balance of challenge and fun.
I wanted to like this game, but I struggled to connect the lines to create the blocks. The art style is rad. The character is cute af. I just couldn't get past the starting line. The tutorial also had overlapping text with the tutorial text and the notice to use up all your ink, so that didn't help.
The game would benefit from controls / objective. I was able to discover what I had to do eventually, but by the time I got to the end, I was very confused. Tips for other players:
The mouse can jump off smaller objects like wires and platforms. The cat has a charged jump. You can't just move and jump with space. Hold space bar down to maximize your jump. Q is to hit things when you're the cat.