Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

CptCaptain

24
Posts
A member registered Oct 08, 2016 · View creator page →

Creator of

Recent community posts

Text-heavy game but surprisingly engaging! The randomization of the starting attributes was a little unfortunate in my first run (3 mages) but great job overall!

Fun little game. Jumping feels a little too floaty to me.

Neat idea. I really like the art style!

Nice idea! I feel like destroying the boats takes a little too long in the beginning. A healthbar for the boats would also be helpful as I was not really sure if I was doing any damage to them in the beginning. I really like the movement of the fish swarm!

Very simple gameplay but nice idea.

It's the arrow keys (left-right to move, down to throw a rock). Took me a bit to discover that.

Very nice for 48h!

Cool idea and I like the environment with the rays of light shining through the window. Mouse sensitivity was too high for me and made it a little hard to control.

Simple but fun. I would like it to be way more challenging. As it is, it takes the players quite some time to score a goal, even if you do nothing.

Really interesting art style. Unfortunately the game got stuck multiple times where I could not do anything after spawning the first wave so I can't say much about the gameplay.

Neat idea and quite polished for 48h!

The idea is nice but the first level is way too easy: You can just click on the thief and win without the thief moving at all. Unfortunately the second level does not work for me (nothing happens when clicking the button).

I like the intro screen with the little detail of the guard suddenly turning to the thief.

Really nice atmosphere. I also like that there are multiple steps to reloading the rifle, fits the tone very well.

The texts for the different objects you can hit are a really nice touch!

Interesting idea but very hard to control

I like the idea but it's pretty hard to see the actual enemies among the bullets ...

I like the idea and the movement is fun. The screen shake was a little too much for me and made it hard to control the jumps.

Cool idea and solid execution!

I really like the idea but the gameplay feels a little too simple.

I like the focus on the core concept and the art but the attacks feel a little too similar to each other for me.

I really like the art and presentation but for me the gameplay is a little too simple.

Cool concept and nice execution! The timing seems a little tight when you are still figuring out the game.

Cool idea and presentation! Liked the ensuing chaos but wasn't quite sure how to take cover (the sneeze seems to go in all directions, no matter in which direction you look).

To clarify: You have to hold down LMB to switch the character when time is running out.