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cranky_tapir

26
Posts
2
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18
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A member registered Apr 11, 2023 · View creator page →

Creator of

Recent community posts

You are definitely correct, the dogs lining up is a really cute idea but I won't list everything that I'd want to fix because I'd be here all day lol, but thank you for playing.


I appreciate the feedback 😃 

Must just have been someone with a similar project so!

I legitimately love this, I haven't finished all the levels yet, but this is the third time I've come back to it for another go.

Everyone starts somewhere! You managed to get a working web build up and that is honestly an achievement in itself, especially when learning a new system from scratch.

I made it with 300 points and 17 days to spare! It was fun, felt like a chill, optimistic take on papers please.

I quite enjoyed it but I am very bad at it :)

Interesting story, efficiently told. I encountered the same error André did and tried a bunch of other endings but that seems to be the only one that is throwing an error. Had a quick look under the hood and it's just missing the powerful interests encounter.

I'm really glad I got to play this game, I actually watched a few of your youtube devlogs at one point! I think it has promise and it is a shame that real life got in the way for you. I know how that goes myself :) Do you think you will continue development or move on to another project?

I had fun with this! Nice work! The sun really is bright up there. 

What a lovely little game. I was able to finish it in 8 days by "butt-scooting" along in the paper plane, which is clearly not intended but I really enjoyed the visuals and audio and gameplay. I could have spent a lot longer playing it (and have played a lot of similar games before). This was sweet, thanks!

I love this, I was following it on mastodon and was really excited to play it and honestly, really enjoyed what I've played so far. It reminds me a lot of plok!, which I adored. Great work, thanks for sharing

Really enjoyed this, it is the kind of game that I could sink a lot of time into.

I find the level of polish on this very impressive and inspiring. Accessibility options, multiple fonts to choose from, the game works, everything is so neat and comfortable and feels consistently thought about and considered. I think you've really successfully captured a really nice feeling with this game.

I think this is a very polished attempt for a jam game, well done! Having read the wikipedia page I also think it is a good and faithful recreation of the original, but I haven't played it. Overall, I'm very impressed.

I loved many things about this, including birbs little legs. Thank you.

Great audio, weird as hell (positive! I love weird!). I don't have a sensor but I get the flappy bird connection. Great work!

Really nice, great work

I like how the cards work as lives. As a minesweeper clone, brilliant. I think this would be a great way to introduce minesweeper to someone who's never played it before. I love the icons to keep track of which cells are touching flags, sound fx are cute and fun.

There is an invisible something at the bottom center of the screen that prevents interacting with the squares there. I'd guess you have set visible to be false on it? You may want to set the disabled property to be true instead. I didn't see it get used for anything though.

But this is overall really polished, thanks for building it!

Nice tip, thanks!

Thank you for this, this is the version I played. It's a neat game. These old school games are hard! I think I could probably spend a lot of time figuring it out, but I think for a jam entry this is a great effort. Am i right that there is no audio? Was that the case in the original? I never played it so I can't judge but I want to keep playing it, so well done!

I really like this game, I think it's very simple, fun and chill. I do however suck at it :) 

You have exhibited a huge amount of ambition in this project, and more importantly I think you've exhibited all the skills you'd need to get a project like this where you'd want it. At a basic level, everything works, it's really on theme, and highly original. I like how it links in directly wit the idea of servers and the fedi-verse, I think that's really clever.

Brilliant, really enjoyed it. Everything seems to work, visuals are great, love the little bit of shading going on on the tongue. Sound is really on theme, the metaphor fits the theme of the jam really well. I would definitely share this with someone I'm trying to give ideas, or friends with the right sense of humour. Great work!

Initial submission: There's no game there yet but now I'm committed to having something done

Fantastic! Thanks a lot!

Hi, I think this might be the right place to ask rules questions.

I was wondering what the policy is on multiple jam submissions? The Jam time line overlaps almost entirely (we're talking hours of a difference) with another Jam I wanted to take part in. The other Jam explicitly allows multiple submissions but I haven't seen anything in the rules here. 

I think I'd prefer to submit here this time if it is an issue but I don't want to make any assumptions.

I'm asking now because I was thinking I'd submit early and let people follow my development process as I build my prototype. Is that gauche? I'm new to online game jams and don't have a reference for acceptable behaviour.

Thanks!