You are definitely correct, the dogs lining up is a really cute idea but I won't list everything that I'd want to fix because I'd be here all day lol, but thank you for playing.
I appreciate the feedback 😃
What a lovely little game. I was able to finish it in 8 days by "butt-scooting" along in the paper plane, which is clearly not intended but I really enjoyed the visuals and audio and gameplay. I could have spent a lot longer playing it (and have played a lot of similar games before). This was sweet, thanks!
I find the level of polish on this very impressive and inspiring. Accessibility options, multiple fonts to choose from, the game works, everything is so neat and comfortable and feels consistently thought about and considered. I think you've really successfully captured a really nice feeling with this game.
I like how the cards work as lives. As a minesweeper clone, brilliant. I think this would be a great way to introduce minesweeper to someone who's never played it before. I love the icons to keep track of which cells are touching flags, sound fx are cute and fun.
There is an invisible something at the bottom center of the screen that prevents interacting with the squares there. I'd guess you have set visible to be false on it? You may want to set the disabled property to be true instead. I didn't see it get used for anything though.
But this is overall really polished, thanks for building it!
Thank you for this, this is the version I played. It's a neat game. These old school games are hard! I think I could probably spend a lot of time figuring it out, but I think for a jam entry this is a great effort. Am i right that there is no audio? Was that the case in the original? I never played it so I can't judge but I want to keep playing it, so well done!
You have exhibited a huge amount of ambition in this project, and more importantly I think you've exhibited all the skills you'd need to get a project like this where you'd want it. At a basic level, everything works, it's really on theme, and highly original. I like how it links in directly wit the idea of servers and the fedi-verse, I think that's really clever.
Brilliant, really enjoyed it. Everything seems to work, visuals are great, love the little bit of shading going on on the tongue. Sound is really on theme, the metaphor fits the theme of the jam really well. I would definitely share this with someone I'm trying to give ideas, or friends with the right sense of humour. Great work!
Hi, I think this might be the right place to ask rules questions.
I was wondering what the policy is on multiple jam submissions? The Jam time line overlaps almost entirely (we're talking hours of a difference) with another Jam I wanted to take part in. The other Jam explicitly allows multiple submissions but I haven't seen anything in the rules here.
I think I'd prefer to submit here this time if it is an issue but I don't want to make any assumptions.
I'm asking now because I was thinking I'd submit early and let people follow my development process as I build my prototype. Is that gauche? I'm new to online game jams and don't have a reference for acceptable behaviour.
Thanks!