One of the few submissions which utilises freedom to interpret the language of the theme to its benefit. Using "scale" as it pertains to the consumption of fish makes this submission stand out. The puzzles do feel a little too linear in that the game will present 'targetted' amount of tiles used while some levels only have one posible solution.
A massive positive feature is the ability to choose any level without unlocking or playing the previous. Many other submissions lack this feature to their own detriment as players never get to see final levels of puzzles or platformers after growing bored of the introductory and simple levels at the beginning.
Unfortunately the game lacks animation, but the design is well organized and concise. Bugs which cause the game to require restart are rendered not impactful by the ability to select any level.
I question the integrity of attributing credit towards a parrot as a co-developer.