Thanks for the feedback! The window issue is fixed, and we will put in a timer for the dialogue to sit there after it finishes typing the lines after the feedback period. We can rework the hint mechanics a little after the feedback period as well!
CyborgAtlas
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Wow 120. I have to admit I actually didn't have time to build a flexible code to increase difficulty so I had to use hard numbers so at a certain point the difficulty stops increasing. I originally had a grenade ready, which I wanted to make a dropped item to use, but as time passed I decided to make it a cooldown instead, which in the end I also didn't have time for. The idea of grenade pick up and tossing would allow me to try my hand at making such mechanics.
I love how you managed to keep sending us into the same room like trapped in an infinite portal. I like it. Fits the theme very well too. On the other hand, while I don't mind the lack of audio, the black and white isn't very appealing in some cases as your statues are dark colored to start with so I couldn't spot the lion at first. Plus it makes it hard to reorientate oneself if I were to accidentally swing my mouse around. If you can add a bit more shading to define the walls and floor, it'll be much better!
I like the music in general, but with the incorrect screen size it's a bit hard to read the instructions so I found myself lost in what to do. To be very honest the poor text graphics kind of robbed the good ratings on many things or simply unsure how to rate others, including the immersion and aesthetic flair. Also, it would be nice to reduce the white noise that is supposed to express horror as, personally, it turned out to be a bit irritating. I'll be happy to try this again if I can read a bit better on what I'm supposed to do, for an infinite room going endlessly while you try to find your way out like the movie Cube(or I believe is called Cube) is potential for uncanny horror, which in my personal opinion is the best horror.
Well, in terms of fitting it I was hoping that the extreme speed and "extreme" size would make up for it. As for audio, yes. I have trouble making and submitting audio due to some computer issues. And I'll try to tweak with lives next time. I tried before but it never succeeded, so I wasn't confident enough to put it up. and the art isn't mine. The artist is in the end scene. Thanks for the feedback!
Hello I'm a new Godot programmer (about a month) going for my second jam. Hoping to find an artist/animator with some audio skillsets that can form a more permanent relationship with. Any skill level is good. Ethan Skyholder#8492 is the Discord name. UTC + 8 timezone so it may take me a while to respond.