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Da Duck

18
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2
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A member registered Mar 01, 2024 · View creator page →

Creator of

Recent community posts

Great idea with a cool concept, I really liked the vibes of it.

Good luck!

thank you, yeah I didn’t test the enemies well because the game was made under 24 hours

tysm, yeah i think that the best feature in the whole game is the slow mo everything else got some bugs XD

Thank you, lol 

Thanks, yeah the enemies are on other level(spawning inside the terrain and other stuff), I didn’t even test the gameplay that much, because the game was made under 24hr 💀

I agree with that.

Great Game, The effects looks awesome! bro the person in the first place in the leaderboard played really hard to get there LOL

Looks Good! you showed the world that AI can replace game developers now :`)

That is a high quality game right there, i really liked its aesthetics so much, but i can't figure out where is the leaderboard?

That's a sick game bro, It is so fun to run from enemies and trying to catch the bouncy ball, at first it was kinda hard to get used to the controls, but overall great game!!

Oh and you can also speed up the game over animation by clicking SPACE bar once

we will see about that

Alright bet, and thank you for playing

Tysm, I didn’t get enough feedback before submitting the game

Great Job!

Thanks, sorry for this bug but i didn't have much time fixing it, the issue here occurs because the inner tiles of the terrain doesn't have a collision(i only spawned enemies on the tiles that doesn't have collision)

Thanks for playing, Actually it is my first implementing procedural generation, i will take these notes for my next game <3

Sorry, You can try it now!