Thanks for giving it a go.
Glad you liked it. :D
It needs a proper tutorial.
Ran out of time :P
Dark Dungeon Studio
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Large textures will most likely be the case.
I wouldn't go over 1020x1020 textures unless it's something that really needs detail.
Also make sure that objects that don't move are set to static and that materials that are used a lot are gpu instanced.
I'm speaking out of a Unity perspective here, not sure about UE.
Computer Specs:
CPU: i7-7700 (3.6GHz)
RAM: 16GB
GPU: ASUS ROG GTX 1080
Running off an SSD
So I don't think specs should be a problem.
Might just need some optimization.
But looking past the issues, I think this game could definitely be a favorite of mine.
P.S.
I was running the game on 1920x 1080 at Max.
Low Motion Blur, cause I'm not fond of Motion Blur in general :D
The graphics are amazing, it's got an amazing creepy feeling to it.
I had lots of trouble with the UI not scaling to my 1980x1080 screen.
I couldn't properly click on buttons, and once I fixed it I could work with it, but it reset again once I got to level 2.
The game also had a lot of lag.
I got some errors about lighting having to be rebuilt.
Overall I could have fun playing a game like this.
Thanks for giving it go.
The ladders are climbable while Holding Left Shift.
I had some issues with the climbing mechanic, since when you reach the roof you still be able "climb" on them.
So it wasn't a straight forward up/down ladder.
Definitely something I want to continue improving on, as it would be awesome to nail it down for use in other games.