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A jam submission

Ring RangerView game page

Find the 6 Rings. First foray into MiniScript
Submitted by Jakob Stålander Sigvard (@JakobSigvard) — 23 hours, 38 minutes before the deadline
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Ring Ranger's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#73.0003.000
Presentation#83.1433.143
Use of prerequisite#142.9292.929
Overall#152.6902.690
Concept#162.5712.571
Enjoyment#222.2862.286
Use of theme#272.2142.214

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

Nice game for a first time using an unfamiliar game engine

Submitted

Good Job!

Keep Going

Submitted

Nice and cool game!

The flickering is sometimes very present and give headache.

Submitted

Love the game and the pixel art, But I think it is quite a solid game but using Miniscript Congrats!

Submitted

Very nice game. The camera movement is a little bit odd. Congrats for the result using Miniscript.

Submitted

I really like the retro vibe u were going for... quite a solid game and with a bit more polish this would be a pretty fun game.

atm the only feedback I have is the camera constantly flickering which gave me a headache ( • ᴖ • 。)

Developer

Huh, had hoped that bug was fixed, but sounds like maybe it just isn’t happening on my work machine. I’ll have to do some testing when I get home

Submitted

First off props for actually using Miniscript!

Second, really cool game concept! A surprisingly large amount of polish and content for a game made in Miniscript, very impressive!

There were a few bugs like when you collect one ring it says you won and fighting the rats that moved at the speed of light was less of a challenge and more of a button-mash-and-hope-i-kill-them-before-they-kill-me situation LOL but really really impressive stuff!

Submitted

It looks very interesting, I love retro style). 

During the game, I came across a bug, after I picked up the first ring, a message came out that all the rings were collected and the game was completed.

Plus, the effect of changing frames makes my head hurt over time, but maybe it's just me =)

Developer

Turns out I left the test code in there to display the win message after one right.. Woops.

And yea unfortunately I didn’t have time to optimize the frame change after uploading. It was invisible in Mini Micro :/

Developer

Just made some changes that hopefully should fix the flickering every time you move

Submitted

Hey just letting you know I think something in your fix screwed up the collisions, I can now walk through trees and rivers