Thanks for playing! Yeah the difficulty work needs a tiny bit of work but I'm pretty proud of the game so far!
DeltriDev
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A very polished game, but very, very hard to grasp what is going on! Without a good tutorial or a good page description it took me too long to understand how it works, and even then I didn't really enjoy it a lot :/ It didn't help that even in low graphics settings I got a bit of lag (i have a weak laptop lol).
I can confirm that your score IS on the leaderboard (I opened the game and saw your name at the top). There is this data problem with WebGL and caching that is not something I can fix and messes up a lot of leaderboards. Try to open the game in an incognito tab or empty the recent data from itch.zone
Thanks for your feedback!
- you actually cant stay in the corner two long, the second type of enemy (the square one) spawns only in the corners, which means if you stay there too long one will spawn behind you and that will be an instant death lol
- i totally did not think someone would mash the try again button, woops! Must be an easy fix for the after jam. In the meanwhile you can wait a second more 😅
- what do you mean "dynamic movement"?
Thanks for all your feedback! This might be the biggest comment on a game jam I ever gotten lol!
The theme is supposed to be that the bosses get angrier when you something too much, so the consequences of your action.
Smiley hates dashing, if you don't dash he won't progress a phase
Inco works the same but for grazing.
Tbh it isn't my greatest take on a theme haha
Yes! Most of the scores are from players, with a few placeholders (the nice round numbers)