There's also a dash of pacman in there 😉
Glad you enjoyed
the gameplay is a bit limited and the controls are a bit hard to figure out.
if you're gonna make a game about shooting, give us some things to shoot :-)
the artstyle is very inconsistent, but i did actually like the simple, yet effective design of the character. Lean into that style i'd say. Also, the shooting down to jump mechanic has some potential. Would be great to see this in an 2D arena style game
i just had a look; very ambitious for a game jam; liked it.
feel free to have a look at my submission as well :-)
love the style. i'm usually not a big fan op pixel-art, but this is really well done. great soundtrack as well. Also a big fan of the subtle "tutorial" at the start
i understand a lot of time went into developing the content, but just a little more love for the UI would have made a big difference. The font really clashes with the rest of the content, which is too bad, because it's an easy fix.
Great effort though! Keep it up.
That was the original plan. But... time.
I have the groundworks for some interesting ai interactions, but I had to hack it together in the end. I will definitely be exploring more in this project.
Also the procedural generation needs some tlc. It's a bit glitchy at times, because you know... time.
If the levels start acting up, Esc takes you back to the menu...
The controls are awesome and I love the concept. Juicey feeley, me likey.
Partly because this is pretty much what I first had in mind for this jam :-) I decided against the idea, doubting my ability to actually cobble it together in week. I'm glad somebody did build it. Great work!
I ended up making another tetris-themed game. Although it ended up more like the unholy spawn of pacman and bomberman. Check out Tetripocalypse Now, maybe you'll like it :-D
Hi thx for including my game in the video.
You kind of missed the point though, but I guess that's on me. I thought all the pointers were there, the player gains more time as he kills the vegetables, there is at least one direction in which you can not keep traveling without dieing. I thought it would be obvious enough the point is to drop the veggies to a soupy death...
Guess I should've included better instructions, or at least a couple more pointers. Glad you enjoyed it anyway.
Hi thx for including my game in the video.
You kind of missed the point though, but I guess that's on me. I thought all the pointers were there, the player gains more time as he kills the vegetables, there is at least one direction in which you can not keep traveling without dieing. I thought it be obvious enough the point is to drop the veggies to a soupy death...
Guess I should've included better instructions, or at least a couple more pointers. Glad you enjoyed it anyway.
you did a lot with very little. cool stuff. loved the audio. would've been even better if blasted through that little built in speaker my first ever pc had, the thing only crackled and popped, but for some reason could beep very loud en crisp. took me a while to figure out what was going on, but it was engaging enough to try again