Rock theme hack and slash: https://divadzeng.itch.io/missinghead
divadzeng(The Phlatest Phish)
Creator of
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Great game overall. Bullet hells are always cool
The sprite was great and I loved the style and color pallet.
Attack patterns all look very cool as well.
Gameplay was also very intuitive.
Feedback (some of this is pretty nitpicky):
The player's hitbox was a little large. As a result, I found myself sitting in a corner of the map where the bullets were more spread out instead of actively weaving in between projectiles. Maybe make the boss's attacks harder while making the player's hitbox smaller.
Since the main focus of the game was on dodging, the difference between all the weapons I could trade for felt a little unimportant.
I'm down. Link to my game is, https://itch.io/jam/boss-rush-jam-2024/rate/2495628
I'm down. Link to my game is https://itch.io/jam/boss-rush-jam-2024/rate/2495628
How is it going yall? Finally, put the finishing touches on our Boss Rush Jam submission: Disassembly Line.
Brief summary: It is a top-down shooter with roguelike elements where the player fights their way through a gauntlet of procedurally generated bosses. Along the way, players can collect items and body parts to modify their enemies with, and pick new abilities after death that greatly change their subsequent runs.
https://divadzeng.itch.io/disassembly-line
We were making changes up to the final hours. But that's how a game jam should be, isn't it?
All feedback is welcome. I'll probably be implementing more changes/improvements once the jam's judging period ends.