Fun and cute looking game but a little short on content right now. Boss got stuck on jump animation once, completely frozen. Good job on the art though. Would love to try it again with more content and fixes.
Play game
Vermin Vendetta's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUNDS / MUSIC | #93 | 3.296 | 3.296 |
USE OF THEME | #103 | 3.074 | 3.074 |
FUN | #120 | 3.000 | 3.000 |
Overall | #135 | 2.981 | 2.981 |
ART / VISUALS | #161 | 3.148 | 3.148 |
CONTROLS | #163 | 2.778 | 2.778 |
BOSS DESIGN | #189 | 2.593 | 2.593 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
When you defeat a boss, you can exchange one of their attacks with yours
Did your team create the vast majority of art and music during the game jam?
Yes!
Did your game use PlusMusic?
Yes, but the plugin does not entirely work in the final build
Did your game use Playroom?
No
Did your game use generative AI art?
No
Comments
Really fun game and a nice take on the theme, my only complaint is that the character feels a little too slidey and has very short range.
Lots of fun! I liked the visuals, and the sound, along with the leaderboard as another noted, make it feel like an arcade game. The bubbles are quite OP, though!
Good game! The theme implementation & boss design are well done. The music & visuals are also good. I really liked how impactful it feels when the boss hits you. I suggest some rebalancing of abilities. I chose the Jump ability at one point & it seemed like a downgrade.
New top score nice
Anyways, the gameplay are fine, the abilities selected are nice, tho bobble wand feel a bit op compare to the other abilities. But the boss is nice, its pretty simple and fun.
Tho the boss basically stay the same after the fifth round which is why Im getting this score, also there is a bug where when the boss doing the jump attack near the wall, it will get stuck and stop taking damage like this, but it only happen once so its fine.
Overall, nice game!
Movement seems a little uncomfortable. I want to be able to dash during an attack. Also, if you are making a game for the keyboard only, you need to be able to navigate the menu using the keyboard. Overall the gameplay feel is good. I think something really cool could come out of this.
Bit repetitive, and the controls felt a bit strange. That being said, was definately well made, and bosses were well telegraphed and snappy.
Short and sweet! Really easy to pick up and play, but the lack of progression and the constant fight with the same boss can make it a bit repetitive even with the few changes added to it. But overall this is really nice job and entry for the jam ^^
Nice game, I think making so you dont get upgrades that you already have would be good( I got the bubble once and didnt get it anymore), the sound effects are really well done, good job!
Pretty nice game, I have liked your game as well as rated it, you can view and rate my game as well.
It's a good concept to fight the same boss over and over again, I'll be better off if the boss makes some changes to make it different and the UI needs some improvement.
The bosses long range attack made it so easy haha xD That was good fun though hope you do more with it :) And the frog animations are so cute!
Very polished game, I think its only flaw is the lack of content (different bosses and skills), but is understandable. Great job :D!
This was cool! Are there an infinite number of bosses? I got to boss 8 and then died, but it felt like it could just keep going.
I like the swapping of abilities between rounds, the bubble felt pretty strong. Even though it was a little repetitive to fight the same boss over and over again, the attacks were well-designed! The jump attack was very threatening, and the small space combined with the jump attack’s long range made it very scary. The other attacks like the bumblebee and the bubble attacks did a good job of controlling the space around the boss. Nice work!
Thanks so much! Yes, right now the Frawg boss is recycled infinitely. After the first 4 specialized difficulty settings, he just gets additional health each time. We plan to have additional different types of bosses in the future, but we had to scope down for the jam. And we'll definitely work on trying to balance the scratch and bubble attacks better in a future update. Thanks again for the feedback!
Gave you an extra star in CONTROLS for being too critical the 1st time around! Best of luck!
Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end.... :( best of luck to you in the Jam
Sorry for the inconvenience if you have a chance to rate/re-rate
pretty solid game so far and leaderboard makes it way better (feels like a true arcade game), was confused at start as what cheese does at the start so a small description could clarify it
Cool game, i dont urderstand the ability switch machanic, bubble is overpowerd, i wish it have a new boss(not a harder or ultimate frog)
Leave a comment
Log in with itch.io to leave a comment.