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FleshHell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #42 | 3.617 | 3.617 |
BOSS DESIGN | #53 | 3.483 | 3.483 |
Overall | #57 | 3.444 | 3.444 |
FUN | #61 | 3.417 | 3.417 |
ART / VISUALS | #85 | 3.717 | 3.717 |
CONTROLS | #87 | 3.233 | 3.233 |
SOUNDS / MUSIC | #106 | 3.200 | 3.200 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
My game is to use my own flesh and blood to become bullets to defeat my enemies and use my own flesh to buy demonic guns from Satan.
Did your team create the vast majority of art and music during the game jam?
yes
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
no
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Comments
Good job with the game! I鈥檇 like to see more impacts on the boss attacks though
Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end.... :( best of luck to you in the Jam
A little imbalances but over I went back and reviewed yours again here.... I am giving 4/5 instead of previous rating... great job! thanks for reading if you get the chance
Okay, I'll help you out and re-evaluate you. :)
The impact of the boss's attacks is not felt. If you add sounds and camera shake, it will turn out very well. But even without this it was fun and interesting. GJ
Good job! Will come and play it more thoroughly, trying to get through a basic test run and at least give it a try! Trying to get to everyone I can!
finally had chance to come back to this! Great job overall about 3.75/5 fun and pretty easy to play!
I liked the visuals of the locations and bosses, the game is dynamic and not too easy, which is good for a boss rush, the topic of exchange is revealed, cool!
Very cool game! Had a lot of fun, I found it quite easy after some time but that might be because i was realaxed and played until mastery.
Glad you like it. It's not just that you feel it's easy after a while. I feel the same way lol, but I try not to make it too difficult to pass. To suit everyone
Yes! Great mindset!
This was very fun. Good job.
Glad you like it. :D
One of the toad sounds is louder than the others, but I saw you've already addressed it in the comments. I wish the blood drops would give you a tad bit more health, it made the fight quite difficult, but that might be just me.
Other than that, I had fun playing! Good boss design and art, the particles and UI can go unnoticed sometimes, but I see you've put in a lot of work with them as well. Thanks for the experience =]
I'm glad you enjoyed my game. Thank you for your interest in the details I have included in the game. :)
Really like the art and idea great job! I feel like some of the attacks are way to hard so I couldn't really defeat the boss but still good
Glad you like my game. I will try to improve the boss in the future.
This is awesome! That music is so dramatic but fits perfectly! Really well done!
Glad you like it. :D
Cool! Like the aesthetics, arena gameplay have strong feel of rhitm. I find it hard. Mostly in terms of dynamics: player movement a bit slow in relation to the rhitm of arena. Maybe that was intend. But all the sessions I've played I have feeling that it should be more in sync with dynamics of other entities. Roll usefull, but only when you on distance, taking items almost always takes more than gives (maybe that was another hidden exchange?), since boss just makes them look like bait ;). Anyway, I overall like it, it has potential. Surely worth a bigger game. The visual aspect also gives the impression, that there is an open world outside the cave, with kind of a survival mechanics. Maybe thats just illusion.. just maybe ;) Keep it up, man!
I'm glad you like my game. and describe various feelings in playing This lets me know how the players feel. :)
Great game!, The blood exchange mechanic between bullets and the enemy feels very fair and polished, nice job :D
Glad you like it. :)
I felt a lot of tension while playing, the fact that I lose health when shooting, having to go and get blood back, it makes the gameplay very tense, it was fun.
Took me several tries to kill the first boss and I got scared when the vendor appeared hahaha I started shooting.
The music is very well fitting with the art and gameplay design
good game
I'm glad you enjoyed my game. :)
Awesome visuals! I really like your art style and the animations were great! The mechanics were intuitive and the fights were exciting too. Great work!
I'm glad you like my game. and like my art style and animation :)
One of the better bullet hell games that I've tried so far.
Glad you like it. :)
Remembered playing your stand out and prize winning game the Arena in our game jam. This one here is a real step up, great visuals good music (although loud in places) and the game mechancis are fun. Great work man.
Oh hi BIGA, I'm glad you remember me. and enjoy my game :D
Not a bad game with a good implementation of the theme, I liked the boss toad (reminded me of tales of iron) but the game lacks sound settings because for me personally, the sounds of shooting were too loud and the music was quiet. Well done!
Great, next time I'll add game sound adjustments. The sound of the boss's bullets might be a little loud in the first boss. But the next boss doesn't have much loud bullet noise.
This game was fun! Love the little dude's face haha. Well done :)
Glad you like my characters and enjoy my games. :D
Nicee, the art was awesome. I had fun playing this one! Great game.
Artwork takes a long time to design and develop. Glad you like and enjoy my game. :D
Very intuitive gameplay and very well-balanced. Nothing felt too hard or too easy.
Lagged slightly, but my wifi was pretty bad.
Glad you like it. Next time I will upload a file for playing on windows and up for offline playback as well. :D