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Diploka

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A member registered Aug 09, 2024 · View creator page →

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You are just a apparently just a troll, so I just reported your crappy comment.

Poor pixel art, too narrow doors, no pickable items (just heart - life - fallen from enemy), short reach of inhaling, too swift enemies, to slow "bullets". But it is an intetersting idea and it twisty fits the theme. Fun 1 / 5, Art + Graphic 2 / 5 (and I am totally tolerant), Audio 3 (and I am totally tolerant), Originality 4 / 5 (it is just a kind of shooter, athough original one), Theme 5 / 5. I am open to raise the rating of Fun, if somebody would tell me that it is not such monotonous in more far rooms. For me it was too challenging while boring after a while. 

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My life Partner know all what is wrong with Temu, but it is  possibility to buy stuff for chep, so he after thinking twice used the link. Feel free to buy brand stuff of even the highest price to play this game online (or for any purpose). For online gaming, if you want just the simplest solution, standard notebook webcam and microphone could be enough. But better gamers like my life Partner, me and our gaming groups have more effective equipment including invited by proffesional podcasters.

The PDF is a whole rulebook with just 1 Temu link - if you really remember just the one link from the whole PDF, then go get your brain checked.

It looked like a serios game - gorgeous graphics. But it was unplayable :(. I was shooting the viruses from both weapons and nothing happened, they killed me + the patient. I tried to outrun them but they were two there, I was not able to reach the injection - if it was even the cure. I did not found anything to get through the blocked path. It did not feel as a fair-play. The messages were not out of the time running up :( and they was too swift to read at first opening (including the intro). They disapeared after being told, so it was not possible to reread them with just one opening (note that I am a quick reader). Fun 1 / 5 (I am open to raise rating of this if I got at least an explanation over my complaints noted above). Art + Graphics: 5 / 5 (wow!:)) and Audio 4 / 5 (and I am totally tolerant). Originality 5 / 5, but it was OUTSIDE IN and not inside ot as the theme was set, therefore Theme 1 / 5.

Feel free to try, rate and comment what I submitted - a physical (!) game made by my life Partner.

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It looked like a serios game - gorgeous graphics. But it was unplayable :(. I was shooting the viruses from both weapons and nothing happened, they killed me + the patient. I tried to outrun them but they were two there, I was not able to reach the injection - if it was even the cure. I did not found anything to get through the blocked path. It did not feel as a fair-play. The messages were not out of the time running up :( and they was too swift to read at first opening (including the intro). They disapeared after being told, so it was not possible to reread them with just one opening (note that I am a quick reader). Fun 1 / 5 (I am open to raise rating of this if I got at least an explanation over my complaints noted above). Art + Graphics: 5 / 5 (wow!:)) and Audio 4 / 5 (and I am totally tolerant). Originality 5 / 5, but it was OUTSIDE IN and not inside ot as the theme was set, therefore Theme 1 / 5.

Feel free to try, rate and comment what I submitted - a physical (!) game made by my life Partner.

It is not your lucky day, dear author, because I am about to rate your gamme according to famous + fancy animated series (Once Upon a Time... Life - Wikipedia). Fun 3 / (it has basic RPG elements and I am totally tolerant, plese next time do not request ONE HUNDRED OF CLICKS IN A ROW), Art + Graphics and Audio 3 / 5 (and I am totally tolerant), Originality 3 / 5 (you admited hat you made jus a sequel of a movie and as I noted above, there is ive strongly similar series). But... you game fits the theme totally. Theme 5 / 5.

Feel free to try, rate and comment what I submitted - a physical (!) game made by my life Partner.

It is not your lucky day, dear author, because I am about to rate your gamme according to famous + fancy animated series (Once Upon a Time... Life - Wikipedia). Fun 3 / (it has basic RPG elements and I am totally tolerant, plese next time do not request ONE HUNDRED OF CLICKS IN A ROW), Art + Graphics and Audio 3 / 5 (and I am totally tolerant), Originality 3 / 5 (you admited hat you made jus a sequel of a movie and as I noted above, there is ive strongly similar series). But... you game fits the theme totally. Theme 5 / 5.


Feel free to try, rate and comment what I submitted - a physical (!) game made by my life Partner.

I am emotionally unabanced also IRL. And this is a test more than a game. Fun 2 / 5 (and I am totally tolerant). Just doodle pictures and test-like "graphics". Art + Graphics 2 / 5. But the dea is orginal although it is missing real gamification. Originality 4 / 5. But it is inded thematic. Theme 5 / 5.

Feel free to try, rate and comment what I uploaded - a physical (!) game made by my life Partner.

I am emotionally unabanced also IRL. And this is a test more than a game. Fun 2 / 5 (and I am totally tolerant). Just doodle pictures and test-like "graphics". Art + Graphics 2 / 5. But the dea is orginal although it is missing real gamification. Originality 4 / 5. But it is inded thematic. Theme 5 / 5.

Feel free to try, rate and comment what I uploaded - a physical (!) game made by my life Partner.

It can be successful. What about make the magic ligts usable in some way related to MP? And I know that HP and MPR belongs to RPG, there is no reason to teach that to me. I was trying to use the magical lights (but nothing happend and MP was not spend) and I was looking for some first aid kit(ten)s ;) which were not there. What an evil magic cat!;) 

This game should have a manual - and I am highly intuitive, so I was able to find out how to play it. But in my first attemt I approved the informational letter (work habit;)) and the rubber stamp dissapeared (bug?) so I have to restart the game. I liked very much that the approving had cosequences. After approval the acceptation of defeat, I was waiting when the partisans will arrest me (oh, author, add such a surprise in the game! ). But I was missing anything like a score, even the dreams did not told me if I done a good job. 

Fun 4 / 5, Art + Graphic 5 / 5 and let me say that the artworks was really realistic!:), Audio 3 (I liked the modem dial up sounds - yup I am that old) but the music from radio was just a short, simple instrumental song, replaying itself in a lazy loop. What about to compose some space shanties and randomzed their playing order?!:) Like this one: Song "Inner animals and outer space" by Ormrin Sinkalte Ged - Sparrowhawk (itch.io) - made by my life Partner. But Originaliy and Theme both 5 / 5 :).

Feel fry to try, rate and comment the game which I uploaded - made by my life Partner.

This game should have a manual - and I am highly intuitive, so I was able to find out how to play it. But in my first attemt I approved the informational letter (work habit;)) and the rubber stamp dissapeared (bug?) so I have to restart the game. I liked very much that the approving had cosequences. After approval the acceptation of defeat, I was waiting when the partisans will arrest me (oh, author, add such a surprise in the game! ). But I was missing anything like a score, even the dreams did not told me if I done a good job. 

Fun 4 / 5, Art + Graphic 5 / 5 and let me say that the artworks was really realistic!:), Audio 3 (I liked the modem dial up sounds - yup I am that old) but the music from radio was just a short, simple instrumental song, replaying itself in a lazy loop. What about to compose some space shanties and randomzed their playing order?!:) Like this one: Song "Inner animals and outer space" by Ormrin Sinkalte Ged - Sparrowhawk (itch.io) - made by my life Partner. But Originaliy and Theme both 5 / 5 :).


Feel fry to try, rate and comment the game which I uploaded - made by my life Partner.

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Interesting idea. But my dog would make a short process with even a magical cat if it tried to imprison me in  its inner world. ;) Note that I have an advanced knowledge about inner words incuding about iner animals (a resourceful, relational, realistic Raven is talking here). The grammar should be corrected (THE cat in the later sentences, etc.). The option "alway dash" is getting in the way of control of the movement, but I consider it as a realistic approach rather than as a mistake. I was avoiding the big bad cats by luring them in corners or so and then by outrunning them (running around a block). I was not able to intuitively find a way to use the MPs. Were the magically looking lights (can I call them chandeliers?) for that purpose? Anyway, although I ended as a cat food (funny idea), I liked he game. But it is kind of monotonous. Fun 3 / 5, Art + Graphic 3 / 5 - I disliked the 3D shadows or what they were which optically narrowed the passages making them harder to run in. Audio and Originality 3 / 5 (and I am a totally tolerant person), but Theme 5 / 5. 

Feel free to try, rate and comment the game which I uploaded - made by my life Partner (smart, swift, stealthy, strong, sustainable Sparrowhawk).

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Interesting idea. But my dog would make a short process with even a magical cat if it tried to imprison me in  its inner world. ;) Note that I have an advanced knowledge about inner words incuding about iner animals (a resourceful, relational, realistic Raven is talking here). The grammar should be corrected (THE cat in the later sentences, etc.). The option "alway dash" is getting in the way of control of the movement, but I consider it as a realistic approach rather than as a mistake. I was avoiding the big bad cats by luring them in corners or so and then by outrunning them (running around a block). I was not able to intuitively find a way to use the MPs. Were the magically looking lights (can I call them chandeliers?) for that purpose? Anyway, although I ended as a cat food (funny idea), I liked he game. But it is kind of monotonous. Fun 3 / 5, Art + Graphic 3 / 5 - I disliked the 3D shadows or what they were which optically narrowed the passages making them harder to run in. Audio and Originality 3 / 5 (and I am a totally tolerant person), but Theme 5 / 5. 

Feel free to try, rate and comment the game which I uploaded - made by my life Partner (smart, swift, stealthy, strong, sustainable Sparrowhawk).

Hahaha, hilariously funny game. I just went to play it without reading any instructions and in level 3 I tried to jump through the hole by jumping up (up arrow) and immidiatelly pressin down arrow to crouch in midair. Imagine my surprise as the brain left the head and was able to moving on its ovn (but the trick was that jumping was needed to move horizontally, but on the oter hand it could clibm on wall - wow). So I am rating all 5 / 5, just audio 4 / 5 (and I am a totally tolerant person). 

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Hahaha, hilariously funny game. I just went to play it without reading any instructions and in level 3 I tried to jump through the hole by jumping up (up arrow) and immidiatelly pressing down arrow to crouch in midair. Imagine my surprise when the brain left the head and was able to moving on its ovn (but the trick was that jumping was needed to move horizontally, but on the oter hand it could clibm on wall - wow). So I am rating all 5 / 5, just audio 4 / 5 (and I am a totally tolerant person). 

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Wow, amazing artworks (it reminded me of the TRPG "BESM" - big eyes, small mounth) and audio. Indeed interesting idea is in the story. There are just few typos like "in frInt of his house" instead "...frOnt...", "definietly spleeping" is correct English? I would use "definitively".  Why te "QT", does it mean something?  Oh, I think that I got it, QT is to be pronounced as cute, right?:) The descriptions are not well separated from the direct speeches.  "She will smaller" - "be" is missing there.  "...continue(hopefully..." - strike spacebar!;) 

Anyway, this game got me :). I am looking forward the whole (even paid) version!:) But.. Because there was nothing to do (just clicking on the text window to move on), I am giving just 1 /  5 for fun. All the rest ratings from me are 5 / 5. Note that I consider the theme of the game as OUTSIDE IN and not as inside out as was requested by the jam giver. But as an amazingly tolerant person, I rated 5 / 5 the theme too. (You are lucky that my life Partner is not in this jam, because he is not that tolerant like me).

Feel free to try, rate and comment the game which I submitted - made by my life Partner (not just a boyfriend, got it?:)).

Let me chalenge you with a physical game to be playtested by yo and your team!:) Physical RPG "Inner animals showing off" - made after start of the jam! by Diploka (itch.io)