Relaxing game for sure 10/10 would play again
docdoc116
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The player controller was my own bad coding... I was attempting to learn more about player moment code instead of a off the shelf one. It needs some work. Though there is fish food you can eat to get bigger and the goal is still to attempt to find all the keys. (A fun feature I added at the end was the bubbles will raise up the fish if you swim though them.)
A controls button should be added and a little more work on the fish controller. I always seen UI at the beginning of the game and thought why not just have the game scene be the UI. I'm sure it has been tried before. The plan was to add a little ant that would start crawling around the table looking for keys as well.
I think a lot of great game play mechanics can be developed in a game jam. This type of underling work can be more then a enough to catapult a game into a paid game. Honesty, with enough continued effort many games could make the transition. Selfish plug incoming, here is what I have submitted to the jam...
Please leave feedback as this is my first Jam and my most polished game so far. https://docdoc116.itch.io/afterlife-keys
For me that is not a issue, I'm solely here to get better at game making. I have a busy week and weekend so I have summitted already. I do think that a bit more time I could flesh out the game mechanic. It could be a cool to turn it into a "find as many keys as possible". Though it already has taught me a lot that I needed to know. I will be joining more game jams in the future. Selfish plug... feedback is welcome --- https://docdoc116.itch.io/afterlife-keys
I have a busy week ahead so I went ahead and summitted the game. It has a few mechanics, two mini games, and a puzzle element. I spent much of the time on lighting and getting a simple shader I made to do more then it should... It you guys/girls could check it out and leave feedback as this is my first Jam and most polished game so far. https://docdoc116.itch.io/afterlife-keys
I have submitted already as I have a pretty busy week. That being said, self-Care for me is making sure to still get a good 7-8hours of sleep and I powered though alot this weekend. Just some polishing was added today. Feel free to check it out and play https://docdoc116.itch.io/afterlife-keys
I have been putting a good amount of effort. I work during the week and will have less time so I have a good start, so far the game contains two mini games and UI that works with it. All assets were free or designed by me. I spent quite a bit of time on the opening scene. More game mechanics/story need to be added to make it fun. Got some core mechanics in it going. Below is a sneak peak, and a WIP as I had to redo some because I found the mesh collider...