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Dr_Monkfish

45
Posts
3
Topics
13
Followers
3
Following
A member registered Mar 08, 2017 · View creator page →

Creator of

Recent community posts

Thank you for playing! Really appreciate the feedback!!

Wow! Thank you very much! Very kind words. And yes I 100% agree with the backgrounds. Art is definitely something I struggle with, and especially big backgrounds like that. Thank you for playing! Much appreciated.

Very cool! Very original! I really like the movement mechanics a lot, and the levels were well made. Sometimes it didn't exactly do what I wanted it to do, but besides that the controls were good. I think if you polished it up a bit, I would buy it. Could be a cool mobile game as well. Nice job!

Thank you for playing! Appreciate the feedback!

Cute game, like the idea a lot. Liked that you went for a 3D game too. I would've like to had the control of the camera in all directions, not just left and right. Sometimes I wanted to look what was up the staircase while I was jumping. Also I got a little frustrated when I went through the whole hedge-maze thing and found out the paw was transparent. lol I had to go alll the way back. Great job though, 3D is not easy but you made it work.

Fun! I got to like 180 I think? The thing is when you die, I was still clicking from trying to shoot that I immediately skipped the death screen. It would've been nice to click an actual button, and for the death screen to show you what your score was. But overall it was fun. Really liked the music and the art. Good job!

Awesome! Thanks for playing and really appreciate the helpful feedback and suggestions. I would agree on all your points, some I never even considered! Thanks again!

Very nice! I felt very sneaky playing this game lol. I liked all the different ways to hide and sneak around the guards. It kept it fresh and interesting. The tutorials were nice too. I thought the difficulty curved ramped up smoothly. I felt like I would've liked some more music variation though. Overall great job!

Thanks for playing! Yes I agree, leaps of faith can be a bit frustrating. Finding the line between making something fun hard and something annoying hard is something I'm still trying to figure out. Thank you for the feedback!

Dr_Monkfish played a great Game about collecting stories and A Tasty Juice.

I thought this was great! After playing a bunch of platformer games, this was a great change of pace. Very original idea! I thought the music fit it very well, and I really loved the art style and color pallette as well! Great job!

Thank you for playing, really appreciate the feedback! Yea I really think I made the last few levels too hard, in a bad way. Learned a lot. Thanks for the all the stars!

Very good game! Enjoyed it a lot. I like the music and sound effects, and how the music changed when it went black. Really like the design of the characters and the backgrounds too. Thought it fit the theme very well too. I got a bit frustrated at the single tile platform part, but my game had that same issue so I can't really say anything lol. Also I didn't find myself using the lights on the way back at all. I feel like I could still see everything in the dark. Great job!

Thanks for playing! I totally understand about those last two levels, they are a little bit unfair aren't they? Appreciate the feedback!

Super cool game. Thought the music/art and the game fit really well. Whole game had a cool vibe. I liked the level layouts as well, thought it was helpful you put the fires in front of each dungeon. My only thing I thought the one hit death was a bit harsh. Feel like some health system could've improved this some. Overall great job!

Thank you! Appreciate the feedback! Yea I didn't even think about changing the character when switching to the past. That could've been a cool idea.

Very cool idea! I liked the premise of the game a lot, and I had a lot of fun shooting everything =) The only thing is that sometimes I would get hit from enemies and I had no idea I was getting hit. Also the music started to play twice when I went back to the menu. Overall good submission!

Thank you! I agree fullscreen probably would have been a good addition. Thank you for the feedback!

Thanks playing and for the feedback! Very much appreciated. 

Cool game! I like tower defense stuff, I like the twist of having to check back in with the villagers to get new stuff. I feel like with more time you can make this into an endless game, so it doesn't end after just 5 levels. I lost the first time, because I didn't know where to place stuff, but I figured it out. But what the games needs is a reset button or something. I had to reload the whole webpage to start again. Small thing, but a little music or sound effects would've helped a lot too. Overall good job!

It's cool idea! Like the restaurant idea a lot. The music got a little annoying after awhile though. Also I wish I could just replace the item I currently have without having to use it or go to the trash, if that makes sense. But great job!

Fun game. Like someone else said, I pretty much stayed in ghost state for the whole game. I didn't even fight the slimes, just avoided them. But I like the time and the scored aspect of it. Art and music were cool. Good job!

I thought it was a super cool idea. Putting modules on your rover as it goes. I got stuck at the end, wasn't able to move the rover back, even though I added the reverse module to the rover. I found myself kicking the modules away too sometimes, and they would go off screen. It was a but annoying. I would have also liked some kind of sound effects too. But overall nice job!

Thanks for playing! Yea I can understand that. I always have a difficult time trying to make something more difficult, without making it frustrating. I didn't even think about the radioactive platforms looking dangerous, but that totally makes sense! Thanks for the feedback!

Thought the idea was super cool. Loved the iOS theme of all the visuals, like the notification when the song changed, Little things like that were cool. Also I'm pretty sure I've listened to a lot of the songs before of some Lo-Fi hip hop playlists, lol. That is my jam! I got stuck though, couldn't quite get the jumping and the landing figured out. It got kind of frustrating. The only thing I would work on is making the controls a bit more responsive. But great job!

I thought this game was great! As a musical person myself, I appreciated the ear training practice. I haven't done that in a while. I thought the platforming was good too. Snappy controls and I liked the double jump. The only thing I would suggest is, I found the background music a bit distracting when I was trying to listen to and play the notes back. It might have helped to lower the music during those actions, or make background music thats more ambient or something. Thoroughly enjoyed your game. I made it to the end. Good job!

Thought this was cool idea! Art and music were good. My only complaint was that I thought the spikes and the ores looked too similar. They were just a different shade. Took me a while to realize what I could and couldn't walk over. Nice job!

Very cool idea! Thought it fit the theme great, and it was super fun to bounce. Thought it was cool that there was a sort of strategy behind it too. It helped to plan out where I was going to go. It took me awhile to figure how the bounces worked. Like depending on how high I was over the platforms determined how high a bounced. I liked all the different music for the levels, I also liked the transition when I beat a level too. Good job!

haha thank you much! I'm glad you liked it a lot! Not sure if I will do something bigger with this, but it's nice to know someone would enjoy it. Thanks again!

I'm super glad you enjoyed it! Thanks for playing!

Thanks! Appreciate the kind words

Thanks man! Always appreciate you playing and leaving good feedback!

Thanks for playing! Glad you enjoyed it =)

Hey thanks man! I really do appreciate that. I don't expect people to come back to play past games haha, so this was a nice surprise. You da man!

Oh you're supposed to go to the door at the very top of the building to end the game. Your comment made me realize I never even mentioned that in the instructions. haha Thanks!