Thanks a lot! Wanted to explain it as much as possible so everyone understands it. Were there any aspects I could improve?
Drachenbabali
Creator of
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It took me a while to understand how to change a flight. Additionally, there were flights going to the adjacent country and it was basically impossible to correct them. Also, in Europa there were so many flights that it was kinda hard to even click on the right flight.
But the idea is really cool and innovative and it fits the theme really well! If this gets polished, it will be a really cool game!
On the one hand, the game was boring and and there is not really anything to do. On the other hand, this kinda fit. I thought that you need to keep the lights on and when they were off, I rushed to do my tasks and thought that something happens. But nothing happend. Nothing can go wrong...
So you kinda feel this anxiety of him but in reality, nothing could happen. This fits the theme so well!
Really cool game. I also started to click random buttons and went game over all the time. But after I waited, the real game started. It is fun but it is sometimes confusing what you need to press. For example the red light on the bottom right lights up but you need to press the button besides it. Or the yellow nuclear thing at the top right.
Really fun game!
You did really well implementing the souls like style and I really enjoyed playing your game.
Overall, I think it would fit the style a bit better if you are not supposed to just go into the lake to finish the game. You don't need to be strong to do this, you could just rush trough all the enemies. Maybe add a wave system where enemies get stronger over time and you need to kill a certain boss to get some medicine to get rid of the parasite. Also, maybe the grub doesnt want to get rid of it as it gives it really cool powers.
Still, really good game and I really enjoyed playing it!
Hey! Thanks for your offer.
Would love to get feedback to my game: