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How does the game fit the theme?
The game fits the theme of "Nothing can go wrong" by using the ironic definition of this phrase. It takes a clicker game (a game where there is technically no "wrong" way to play) and adds a twist where at any moment, everything can go very wrong.
What code and assets did you not make from scratch during the jam (if any)?
All sound effects were from https://pixabay.com/
All shaders used are from https://godotshaders.com/
Code made with Godot
Art made with Krita
Music made with BoscaCeoil
How many people worked on the game?1
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Comments
A cute little clicker game. The addition of risk gives it a new flavor not often seen in the genre.
The upgrade buttons to the right are a bit big, they could have probably been smaller so all the upgrades would have been visible at a glance. Also the DOOM feels a little underwhelming, but it's good that the game starts again right away.
Summary: Great idle game & music/SFX are well made. Love the progression of the potion and the changing of the colors as you keep going.
What I'd like to see:
what should improve:
This is a very bold take on the incremental genre. Thank god for phoenix feathers.
Took a while to ge used to but was a really unique and fun game (after getting over the annoyance of resetting)
Really fun game and concept! I was a bit confused at first but after a while it started making sense. Good job!
Game was a bit confusing, a little more explanation would of been nice. Vibes were nice and chill
I like that this injects stakes into the clicker genre. Clean art style and fun! 😉
its a fun game, I liked that it incorporates small "essences" of other genres and blends them in a cohesive way
Really interesting game. The mindless clicking of a idle clicker is replaced by thinking about what to do. Sadly, you don't really get rewards for clicking on the potion. It is easier to just wait until you get some Gold. Maybe you should get punished for this aswell?
Still, the idea is pretty cool!
Really interesting gimmick and fun game. I like the artstyle.
Cool game, this is not just mindlessly clicked, you have to think some combos
Really interesting concept! I think it fits the theme really well. I love the art style, especially how the little upgrade cards look. I was a bit confused on what to do when I first opened the game, but it didn't take long to figure out.
(Though this might be because I've never played a clicker game before, haha)
Overall, a really polished game! ♡
A surprisingly chill game.
I think it fits the theme pretty well and the progression is quite nice, the only issue I've had is that at the early levels I see no reason not to use your skill points. Also the plants are very satisfying and distinct from one another.
First I thought, man clicker games are boring and then 20 Minutes passed haha! At first I didn't understand what is happening in the game, but I got the hang of it after a few tries. I like the look, it is coherent and fitting. The items were a bit cryptic to me, but I managed to go a long way with the healing and phoenix + -10% upgrades.
Cool entry!
УУУАУ
My favorite part was gambling away my life with every click
Had a bit of a hard time figuring out what I was doing at first from the lack of any noticeable tutorial, but once I got going, it was pretty interesting to play. Nice work.
Fun visuals and cool audio. I might be kind of biased because I love the concept of alchemy but it was a very great game. I enjoyed it.
Very hard, i want to spam click so bad!!
Awesome game and well executed!
The graphics look clean! Fun Idea, Great job!