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Elliot Bitsch

12
Posts
A member registered Dec 01, 2023 · View creator page →

Creator of

Recent community posts

Glad you enjoyed! Yeah I spent 10 hours trying to fix this stuttering I couldn't figure out the root cause in time.

Thank you <3

Thanks for playing! Do you mean that you have the impression that you are not moving through space, or that the radar is confusing?

The intended mechanic is to use the radar to watch out for objects. The problem I currently see with it is that planets' current positions are shown while the planned trajectory takes into account their future positions.

Thank you for your feedback! We had to deprioritize the zoom unfortunately :'(

Thank you for your feedback and compliment ! During development, I throurougly enjoyed the game being hard and fast and learning to handle the spaceship & plan orbits while being in the middle of the shooting chaos. I do agree with you, it may be too difficult. I had the whole duration of the jam to learn these mechanics but new players do not.

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Fun! Had to try 4 times to win. A bit short though, I would have loved to see huge waves of thousands of enemies and my castle spawning 20 soldiers per second.

Oh man, it's fun but the third level is too hard already!

Love the concept. I think it can be improved by making the scouts movement less random so they are able to find further food.

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Had a good time with your game until it crashed. I really love the dwarf fortress look and feel, and the music is good (but too loud). The tutorial worked great. I was a bit frustrated I can't have more workers dwarfs to scale up the defense especially in the harder modes. The engine works like a charm though.


The crash is: panicked at src/designate_tool.rs:186:45: index out of bounds: the len is 60 but the index is 60

Damn, with all these entities I thought I could prestige into a BSOD.

Cute and fun!

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I'm deleting my comment on the possibility it could be a false positive.