Play game
entities' repose's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 4.239 | 4.239 |
Presentation | #4 | 4.396 | 4.396 |
Fun | #6 | 4.038 | 4.038 |
Theme interpretation | #9 | 4.283 | 4.283 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I liked how I found myself having to destroy and rebuild paths to alleviate traffic. Might be cool with a sort of "endless" mode where there isn't a timer on individual sources and instead the goal is to like.. maintain a certain rate of entities sent.
Thank you for playing! It kinda intends to work that way, the timer starts when the flow rate of the source is not met because the path is already full. However, because the pathfinding has some bugs and could be greatly improved (it was my first time), and I only had time to test the game up to some score, it comes a point where the number of exits might not be enough to sustain the number of sources. Iโd love to make it more playable by fixing the pathfinding and by balancing the spawns, that way it could truly be endless! I really appreciate the feedback :D
The operation of building and destroying rivers is a bit unintuitive, and it will be really chaotic in the end XD. 1500 is probably my limit. BTW, the ghosts are SO cute!
Thank you so much for playing and the feedback! I agree, at the very least an explanation on how building and destroying works would be nice. And aww thanks! ^^
Really cute and polished game about ghosts' traffic jam
Great job!
Thanks! Iโm happy you enjoyed it :3 I had a lot of fun with your entry as well!
This is a lot of fun! I especially liked the visuals. Got to ~2300 on my second attempt (my mid-game strategy of "just put roads everywhere" was ruined by running into the road limit, lol)
Thank you so much for playing! Yeah ahaha I was a bit generous with roads at the start but then they become a bit scarce. Glad you liked it!
Really neat game, I got to around 2100 on my first try and only around 1400 every other attempt.
A SFX or a visual cue when new portals pop would be quite helpful.
Thanks! Yeah, thatโs something I would have loved to add, but didnโt get to it in the last stressful hours. Still, congrats! You got a great score :3
OK, I am veeery sour from not being able to get a higher score... I have to move on, but this was GREAT!
Thanks for playing! Do not stress about getting a high score, itโs about having fun! I didnโt know that it would go that high while I was making the game ahaha
โจ High scores โจ
1. pyrious | 3387 |
2. me | 2936 |
3. euclidean-whale | 2780 |
4. mlopezgolan | 2671 |
5. the_nacho | 2300 |
Can you beat 3500? :3
My strategy is to just connect to portals at the start, then aggressively rewire portal in-degrees to exactly 3 in the mid game, and then just put out fires short-term in the late game by placing more roads until the 3-portals inevitably overflow.
EDIT: Got 3387 but at the very end I hit the road limit that I didnโt know existed.
Wow!!!! Thatโs incredible! Yeah I made it so more or less each portal could take 3 spawn points, and that you always have a bit less than you need so it feels hectic. And rewiring is definitely a great strategy. I didnโt even get that far so balancing from that point is pretty much gone ahaha. But this is awesome, congrats!
Beautiful execution, great concept! I love the theme interpretation.
Thanks a lot!! ^-^
The little ghosts and their animations are just adorable! It's surprisingly tricky, but a lot of fun. Thank you :3
Thank you so much! Happy you enjoyed it :3
Incredible work! I really liked those adorable ghostsโค
Aw thank you so much c:
Really cool game, great job! I really liked the background music.
Thank you! ^^ Glad you enjoyed it
really good music and graphics
Thanks, Iโm happy you liked it!
Nice, I had fun!
So happy you enjoyed it ^u^
Cool concept, would be great with a little more polish (sound effect when a grave / portal spawns or timer ticks down, and some pathfinding improvements). I had fun :)
Thanks for playing and for the feedback! Sound effects were literally next on the todo list ahaha but Iโm not really talented with audio and I was running out of time, so something for another time ^^ Your game was so enjoyable!
Great concept and visual!
Thanks, Iโm glad you liked it! :3
This is a very polished and fun game, incredible work
Thank you! :D
Great concept, reminded me of the mobile game Mini Metro! Nice work :)
Thanks for playing! Yes, I really love mini metro and it was definitely an inspiration for this!
Cute and fun!
Thanks! ^^
Really liked this one, game looks really nice and is deceptively simple.
Thank you very much for playing it! Keeping it simple was important for having a finalized game, but I definitely had more planned for it.
Amazing game with very fitting soundtrack! It took a little while to get familiar with how the souls moved but the placement mechanics were very intuitive and I loved how the camera zooms out as you unlock more area!
Thank you so much! Iโm so glad you liked it ^-^