Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

EliasAyberk

33
Posts
6
Followers
14
Following
A member registered Mar 18, 2023

Creator of

Recent community posts

Thanks :)

Thank you Lillith for the detailed feedback, I totally agree with you especially with the second point, indeed the obstacles need to have more contrast to stay always clear in the long run.

Thank you! glad you like it

Thank you, I didn't expect it honestly to cause some trouble with the camera motion, otherwise I'd add some settings to control that 

Thank you Coro :)

Thank you, I agree they need more clarification and the leaderboard is a great idea, I didn't do it before with itch so I'll need to look about that

This one is great, I'm impressed with the voice acting, the plot sounds interesting tho I'm not sure if what happened is really what I think.

Poor chicken died a lot (T▽T)
I like the simple and chilling art style, especially the chicken animation
the hitboxes seem a bit punishing
But it's a very nice experience

I enjoy anything related to flying and aerodynamics, and this game executed it very well
the wobble effect looks simple but adds a lot of life to it
Great game!

I like how I was playing like two games at the same time by drifting around the asteroids!
I'd say it needs to increase the difficulty as the game increases with health drops too
But over all great job!

Thank you! I'm glad you enjoyed the game and visuals.
I'll definitely consider toning down the camera shake, the green block appears after you successfully hit the block but if missed, you'll see question marks instead to indicate the miss.

(1 edit)

Thank you so much YiKaG!
Happy to see that you enjoyed the game, especially the game feel getting that right took a lot of effort, so it's incredibly rewarding to hear that it paid off.
and as you said the score after 3 digits is indeed a problem, I thought about putting it behind the mountains but it seems like I didn't have the time, sorry for the trouble (´つヮ⊂)
Have a great day too :)

Thank you Sundler!
Having an extra lane is a great idea, but I don't think I had the time to implement it to fit the design without overwhelming the player.

Thank you!
Your feedbacks are appreciated.

Thanks! I appreciate the feedback, Sorry to hear the gameplay wasn’t to your taste!

Thanks! I’m glad you think so

I love how you’ve made biology class finally feel useful! The concept is fantastic and well executed, and moving the ship feels amazing. 
Great job mate!

I loved it!
 The game makes full use of just two buttons, and the art style is awesome. 
With a bit more polish, I can easily see it fitting right in on an old two-button console or even the Playdate.
Well executed, mate!

Enjoyed the fresh twist on a familiar concept. The shooting mechanic adds both engagement and a bit of challenge, especially when trying not to hit your head.

Overall, it’s a fun and well-executed game!

A tutorial would be good but I like the feeling of learning it through trial and mistake

(1 edit)

I loved it

The game mechanic is unique, and the dice hitting the walls paired with that camera shake creates an awesome experience. 

Occasionally, I get stuck between enemies and walls, but with the sheer health in the room, it was never an issue. Great job, mate!

I like how each ball has its own unique controls. 

The simple and clear art style works well.

 Adding some satisfying sound effects could enhance the experience, but overall great job!

That was one tough dragon! 

I like the art style and the page dissolve effect at the beginning, it perfectly sets the tone.

The combat system was a bit confusing in the first three rounds, but everything clicked once I noticed how the character and dragon colors connected. 

Great work mate!

Thanks Voland

the collisions are indeed a bit rushed since most of them were done at the end of the time.

Thanks :)

What amazed me the most was how good the art and sounds
Great work 

cute cat btw :3

Thanks a lot

Thanks :)

Thanks mate

Who knows, maybe that candle brother is tired from lighting himself xD

Thank you for the feedback, indeed I was planning to make more levels to make use of the concept but didn't have much time.

Glad you liked it :)

Do you still face this problem?
It's strange in addition I can't find the game on the jam page either

thanks
glad you liked it