It appears you got lucky, I got stuck at [6,-5] haha
emrane
Creator of
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I enjoyed the king's intermissions. The levels seem pretty easy when only the symmetrical blocks are stacked in the middle and the asymmetric ones put to the side. Doesn't seem to be playable beyond 12 meters though due to screen limitations. But the controls feel nice and it's certainly a foundation that can be built upon with more features as you've already mentioned on the game page.
Hey, thanks for the critique!
I can see where you're coming from in regards to the gameplay. While I designed every level to be passable specifically with no pixel-perfect aiming required (certain edge-cases may lead to unintended rogue solutions), most of the last portion of levels I intentionally made more difficult as a challenge which may not be to everyone's liking xD