Agh, chemistry, the one high school subject I despised the most out of them all! Damn you, cerealwaterfork!!!!!!!
emseydev
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Even when I run the game normally through wine or directly in RPGMaker the text looks all fucked up like in the pic.
There's that room where after walking over certain triggers it spawns shadowy versions of the main girls which drop 1000 exp, you don't have to be too strong to kill them and it takes about 5 minutes of grinding them to get all stats that high.
Real cute girls I loved them all, especially Cho she is so goddamn cute I wanna smother her to death my god she is so lovely and very super cute I just love her so much!!!!
The game was alright, the text in the recap goes off-screen a lot and the dialogue text was all fucked up and I couldn't read a word but I removed all but one of the show string as picture in the dialogue event and then it was fine. That could have been a linux problem perhaps?
Combat system was really simple and enjoyable, I did like it but I wish I could have pressed the escape key to cancel the command of the previous character whenever I accidentally use Cho's attack instead of inject.
At first I thought that I had to be in the equip menu when pressing shift to use my exp, for some reason, and it took me about half an hour to figure out why it never actually worked at all. At some point, I grinded the shadowy main girl enemies until I had enough exp to get all my stats to 999 but it was so slow to increase them it was extremely annoying.
Since I haven't played all your other games yet I didn't really understand much of the story but I still found most of the dialogue really funny and I really liked the cute girl protagonists, Cho especially, she is so very cute!!!!
I'm disappointed by the fact that I can't make her boobs bigger than the room she is in by just stacking breast enlargement potions.
I'm equally disappointed by the fact that blue ball + eggplant doesn't literally grow her a cock so in the next sex scene she fucks the customer in ass.
And what the fuck is wrong with her boobs and body in the new sex scene?
Other than that, 7/10 nice fap. Add a female POV cam next, please.
Conceptually, this game's not bad, just another not-Roguelike. I myself don't think this game is hard but, and there is no nice way to say it, the controls are horrible.
The character moves way too fast considering just how small most of the rooms are. The jumps feel really bad in general as well, not only is it way too high but the gravity way too instant as well.
I don't know how to really express this.. controls are something you FEEL and it's hard putting something like that in words but the main idea is: reduce speed, reduce the jump strength and, I'm not sure how you handle the gravity but you should look at it and make some changes.
With some reworking on how movement works(maybe even add a duck button) I'm sure this could be a good game.
Good luck with it.
I guess you kinda improved on the game since last time you posted it in the thread, but only in some aspects.
The controls are still annoying, please just change J and L to Q and E already.
The "Restart from last checkpoint" doesn't seem to do anything except flicker the image between the game and the game over screen, I'm guessing you are just spawning the player straight where he died and if he died to a laser and he just gets stuck in an infinite death loop.
Speaking of lasers, please remove that leap of fate at the beginning.
You should make it so Z can skip all text, not only the intro.
You've got a nice gaimu here tho, just gotta fix it all up and it could be pretty good.
Really well designed puzzle there anon, unfortunately I'm a brainlet so it took me around an hour to finish it.
Even so I can't help but think you are holding the player's hand a little bit too much with that reveal 3 correct answers. Maybe add a difficulty level that changes how many correct answers you must have before validating it?
Good luck with this anyway.
Cute game with cute girls bro. The necromancer boss is pretty broken, it does literally nothing except sitting still and using one of two attack but only in the second phase. Other than that it is pretty damn good.
Please tell me you are planning on adding multiplayer co-op, it would be a waste to have so many characters but make it single-player only.
Porn when?
I remember playing this game last Demo Day and loving it and I still do after playing it today. It feels like the same game for the most part altho it's pretty obvious you did change some stuff but I honestly don't remember that much from last DD. Haven't finished the dragon yet tho, one of these days I'm gonna try again.
Some problems I found with it is that the restart button is broken, when I pressed it it did nothing and then a bit later it did something but whenever I'd restart the game, after dealing the cards, it would restart again so that was annoying.
Oh, and you still didn't add a quit button. Why didn't you add a quit button yet?
Anyway, nice game and I hope to live to play it when it's finished.
Really neat, it feels like a combination of Stardew Valley and Shoppe Keep. Art and models looked really good. Dunno, I am not good at feedback so in short, I really liked it, I'm definitely gonna play it when it's finished.
Here are some bugs that I encountered while playing so you can fix them:
1. The text bug that the other guy mentioned
2. I am not sure how I made that to happen but when putting the wizard hat and staff on sale they would still remain in my inventory and so I could sell them as many times as I want making it impossible to run out of money. Again tho, no idea how I made that happen.
3. This should be an easy fix. If you get that sell box while the customer is leaving the shop you can still complete the transaction, the item that customer wanted will disappear but you will get no gold since that customer wasn't in the shop to throw the gold at you.
Good luck with your game.
Eloise and Shawn porn when?