Pretty cool and stylish demo, very pleasant expirience, would see this as classic arkanoid/breakout as special mode for example. Cool idea with abilities, but it wasn't too good for me to see that multiple balls damage your lives with each miss, as I remember when you had multi ball mode in classic games, you were loosing lives only if you lost every ball you had, but maybe this is just mine problems and that wouldn't work with your vision of game. Nice demo anyway!
Scored 104. As i'm typing this i'm listening to the game over sound slowly rise and play out. I loved the whole sound and visual design quite a nice little experience.
Man, I like this a lot. I got to 138, and I think the maximum amount of balls I juggled was 8 or so (the green paddle is great, with how it basically takes care of some of the balls). On the other hand I found the red one often made all the balls come down at the same time, that one often killed me.
Once again, super fun, great gameplay loop and visuals and everything!
Edit: I didn't realize there are abilities until now, pretty cool, but now my score is 60.
Edit: ok yeah, I love this game, its gonna do well if you have any avenue to release it.
Edit: I probably shouldn't have, but I made a knock-off. I figure this may make you mad or happy depending on your perspective. On the one hand, its a bad rip-off, and doesn't work the same, and this is probably the only game in this demo day that has a bootleg. On the other, I took your vision and twisted it. Anyway, http://ditzbitz.com/bounce.html
Really impressive for having been made in 4 days. I really like the aesthetic of the whole thing.
The red and blue paddles' abilities seem kinda useless to me. I guess they give you a few extra seconds to think, but they don't really help you juggle the balls at all. Also, is there a way to restore health? Maybe once the player gets a certain score or combo, the health should increase. This may already be in the game, and I just didn't notice it.
Comments
I mean.. it's a pretty simple game so there's not much to talk about.
I do think it's a fun time-wasting arcade game but not sure what else I could add.
Pretty cool and stylish demo, very pleasant expirience, would see this as classic arkanoid/breakout as special mode for example. Cool idea with abilities, but it wasn't too good for me to see that multiple balls damage your lives with each miss, as I remember when you had multi ball mode in classic games, you were loosing lives only if you lost every ball you had, but maybe this is just mine problems and that wouldn't work with your vision of game. Nice demo anyway!
Scored 104. As i'm typing this i'm listening to the game over sound slowly rise and play out. I loved the whole sound and visual design quite a nice little experience.
Man, I like this a lot. I got to 138, and I think the maximum amount of balls I juggled was 8 or so (the green paddle is great, with how it basically takes care of some of the balls). On the other hand I found the red one often made all the balls come down at the same time, that one often killed me.
Once again, super fun, great gameplay loop and visuals and everything!
Score:
7677 (I keep coming back)Edit: I didn't realize there are abilities until now, pretty cool, but now my score is 60.
Edit: ok yeah, I love this game, its gonna do well if you have any avenue to release it.
Edit: I probably shouldn't have, but I made a knock-off. I figure this may make you mad or happy depending on your perspective. On the one hand, its a bad rip-off, and doesn't work the same, and this is probably the only game in this demo day that has a bootleg. On the other, I took your vision and twisted it. Anyway, http://ditzbitz.com/bounce.html
Simple, only thing i would add is being able to swap paddles with the mouse wheel to be able to play with one hand.
I TOTALLY agree with this.
Really impressive for having been made in 4 days. I really like the aesthetic of the whole thing.
The red and blue paddles' abilities seem kinda useless to me. I guess they give you a few extra seconds to think, but they don't really help you juggle the balls at all. Also, is there a way to restore health? Maybe once the player gets a certain score or combo, the health should increase. This may already be in the game, and I just didn't notice it.
Well done!