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EnT_JL

63
Posts
10
Followers
2
Following
A member registered Jul 09, 2020

Recent community posts

Great game. I kept trying to jump on the ducks

I absolutely love the idea,  with more time it would be great to add polish and sound effects but as a prototype/proof of concept the game is fantastic.

The puzzles are incredibly well made and very challenging. I would like to be able to play without the moves limitation to figure out the solution more easily and then try to beat it with as little moves as possible 

Cool game, it does feel hard at first but it gets a lot easier when you figure out the best strat. The music is great too

Very charming game with a unique concept too. Great job

cool game, some enemy variety would be great but overall I enjoyed it

🦀

ty for the comment! :), I've been looking into it and it seems the slippery movement is caused by a bug with the way I used time.deltatime to damp the player speed. It only happens in some devices tho, and I can't figure out why. It also happens when I play the game in the editor in focused mode, but not when the game window is maximized. I'll probably try to find a way to fix it and update the game later.

That's odd, in theory you should be able to play with either.

thx. I'm very glad you enjoyed it :)

Level design is definitely something i'd like to improve on, I was worried the "flop" mechanic wouldn't be so easily understandable but I'm very glad people seem to be enjoying it.

thx! Im quite proud of  how the dog anims turned out. Adding hazzards would deffinitely be an improvement, I really struggled with the lvls feeling empty when building them

Thanks! Aprecciate it

Yeah, I thought about it and forgot to add it. Thx for the comment! :)

Everything in this game feels incredibly polished, I would have never guessed this was a 72h game jam game if I had found it randomly. You guys really are an op team.

The game looks very cute and feels really satisfying to play. Great work!

It was surprisingly relaxing and an interesting idea for a speed game that isn't just the classic platformer with a twist (my game included)

Fun game!. It reminded me of that one flash game where you play as a robot with a grapple. 

Very heisty indeed

My heist is sadly not vey Heisty. I just needed a name

Thanks, the difficulty scaling could use some tweaking

It's actually on purpuse to represent speed,  but I could have deffinitely made it look a lil less wonky

Thanks!

cool idea, wold have liked to be able to play with some different multiplier arrangements, but it's a fun game overall

beautiful game, loved the arcade machine visuals

fun game, it does have a weird bug where everything stops spawning but reloading the page seems to fix it

very cool game, looks great and is really engaging too

Very unique take on the high score concept, the gameplay really stands out from the other games

(1 edit)

Thanks for playing it

Tysm, I tried to make the audio as satisfying as posible 

You are supposed to protect the hamsters but I agree that it's more like saving than protecting

The movement feels great  and the art and anims are smooth and beautiful

Very fun and simple game, I loved the color palette, it's really easy on the eyes

The animations and movement make the game very intuitive to contol, it never feels like the goalkeeper is out of your control. I also really liked the theme aplication 

This game is amazing, everything about it feels incredibly polished and nice to control.

The art & audio are amazing!

Just watched it and I absolutely loved it, I was smiling trought your entire playtrough, I do agree that this is barely a game, there is no way you can loose or improve some sort of highscore or wathever, I was aiming to make it an enjojable change of pase from all the other games bc I assumed the only people who would play it were going to be people binge playing all the games in the jam and even good games can be really anoying to play if they feel like clones of each other, I'm very glad you enjoyed it nevertheless  :)

tx for the feedback, I'm aware the camera is kinda weird, originally I thought of adding a sensitivity slider to make it slightly more bearable but had to cut development short bc of the hollidays, turning it into an endless runner could be a fun proyect and I hadn't really thought of doing it so thanks for the idea :)