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EnviousJelly

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A member registered Jul 07, 2023 · View creator page →

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Thanks for the compliments. Also, you would probably know if you got the bad ending so I imagine you got the good one, nice job! I agree, the artist did an amazing job, especially considering that she also made her own submission in the game jam as well. Thanks for playing and hope you enjoyed the game jam!

I really liked this game.

The gameplay felt really creative and intuitive, nice idea! I also really enjoyed the retro feeling to the music and the aesthetic for the enemies. I feel like it would benefit from expansion on the attacks/moves as some things felt like a more normal attack and increasing the need for and viability of defensive moves (I beat it by mostly using the dagger on the ranger looking adventurer which felt really strong). Otherwise though, it's a really cool and interesting entry and I'd like to see where it goes if you choose to work more on it.

Nice submission! I enjoyed seeing a sci-fi entry, didn't expect to see it. It was pretty fun seeing the different weapons you could get and I really liked the designs for the creatures and the astronaut. Personally, I would have preferred the final weapon being more akin to the earlier weapons in its area of effect. Also, would have liked to see the ability to change the controls/audio settings on the main menu. Good job on implementing that though!

This was pretty neat. I'm not typically into the genre but the music and presentation were well done. I would have preferred if the upgrades would have an effect on the challenges as it would enhance their appeal.

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I'm glad you enjoy the concept of the game! I wasn't sure how it would be received so it's really great to hear that people enjoy it. Unfortunately, not being able to figure it out is a running theme in the comments and rightly so. The game definitely needs some changes in order to improve its clarity and it will hopefully receive them soon. Thanks for your compliments about the art too! I was really amazed by the artist's work and it's really nice to see everybody sharing my appreciation for it.

PS: Really enjoyed the concept of your entry too! It was really interesting and you executed on it very well.

Thanks for your compliments/criticisms! I entirely agree with your points about the game's clarity and hope to improve it in that regard. There were various things planned which may have helped but I didn't prioritize as much as I should have in retrospect. I also had several elements which I half-implemented which just led to more confusion (such as the personality guide and the diary which appears clickable but does nothing).

I highly appreciate the link to the stream and it was invaluable watching you play... even if it hurt my soul a little seeing the confusion which the game's current shortcomings brought about.

Sorry for your frustrations and thank you for playing!

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This reminded me of Lemmings in all the best ways. Very impressive and polished for a jam game. Nice job!

I do agree with what someone else said about the speed of the bottys. It would feel a bit nicer if it was faster, however I understand this could also result in difficulties for the player at points so it may be better to leave it as is.

PS: Am very curious about how you approached the digging mechanic and will be sure to take a look through your source code. Thanks for sharing it!

Thank you, that's pretty high praise considering some of the other entries in this jam.

We definitely intend to work on Replacement Claim further and implement a lot of the things which time restrictions wouldn't allow and adjust it in the areas we felt were lacking.  Thanks for checking out our game and I hope you enjoyed the game jam!

Ps: I enjoyed your entry a lot, very cool theme

I enjoyed this a lot when I had a good run. The art was pretty nice, I really liked the designs for the units/giants. I also absolutely loved the audio for this, the music felt very fitting and the sound effects for the attacks felt impactful/satisfying.

I would have preferred if there was a start menu of some sort, it caught me off guard a bit when it jumped straight into the game. This is definitely a minor thing, especially considering that the player isn't required to take immediate action. Also, in its current state, it feels like the game is very heavily dependent on the RNG. I understand from other comments though that you are aware of this.

All in all, this was a nice submission and I'm glad to have played it. Hope to see more from you in the future!

Nice game! The premise was really cool and you executed it really well!

The art was really impressive, especially as it was all hand drawn. I loved all the sounds/music and it was really cool that when you are low on health it makes the kettle whistling noise (though that did get a bit repetitive for me).

Really impressive project for the game jam, nice job!

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Loved the graphics/sound design on this! I did experience some frustration with the roller and it missing tiles... but otherwise it's just straight up good. Great job!

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I liked it, took me a bit to finish because of that dang tree on level two! Liked the art, especially on the well done screen! :P

Did run into the bug with the microphone repeatedly stopping working and also another one where if you pause it occasionally causes your balloon to go flying upward? Not entirely sure what causes that one. Other than though, was fun to play!

Hope you enjoyed the game jam!

This was a very impressive game to have made in such a short time. I was surprised to see so many mechanics in the game. The game structure flows well, the music fits the theme, etc. Everything is implemented really well, nice job!

The only criticism I could give is perhaps just user error but on one heist, I exchanged two paintings and it used the less ideal of the forgeries I was holding to replace them. I think a way of intuitively handling this would be beneficial. :)

Loved seeing this game here and hope to see more from you!

This was a pretty neat platformer. I enjoyed seeing the smiles on the face of the puffies after they catch you, so wholesome! Flinging yourself with the catapult was pretty fun too, though I did find other parts of the movement a bit sluggish for my liking. Otherwise though, I liked it. Hope to see you make more in the future! :)

I agree, it would certainly benefit from that a lot. I knew the game's clarity was less than ideal when I submitted but I didn't realize just how confusing it could be until I watched more people playing it. I hope to revisit Replacement Claim in the future and expand upon it so that learning how to play becomes more of an enjoyable experience.

Thanks for playing, I'm glad that you found it cool in concept! :)

Thanks so much for that and I'm glad you enjoyed the concept. 

I very much agree with your point about the puzzles and would like to work on Replacement Claim more in the future to rectify that.

Thanks for playing!

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I definitely agree  with all of this. It was my first time doing a proper project/game jam and I definitely felt the time constraints. I really wish that I had found/made time to improve the clarity of the game. As to the full-screen thing, I didn't actually think about it until after it was too late to update the submission, it would definitely have been a big improvement though.

Thanks for the kind words and playing our game!

EDIT: Just to add to this, I didn't actually realize there was an option to do it through itch.io without editing the submission. Have now enabled this. Thank you for mentioning this and causing me to look at it more. :)

Thanks! Don't worry, it's more the delivery. The clarity of the game could definitely be improved upon and I hope to do that in the future. Thanks for playing!

Thanks, I'm glad you had a good time with it! I agree wholeheartedly about the artist's work, it definitely kept me energized while working on it. :)

I couldn't agree more! I really loved the work that the artist did for this, especially with the photos. I hope you don't blame yourself for the struggle, I feel the clarity of the game suffered for my difficulties with some of the code. Thanks for playing the game and all of your kind words. :)

Yeah, the artist did an amazing job with it, especially given that they did their own game first! Hope you enjoyed the game and thanks for playing :)

It took a little bit to click for me but this game was pretty fun and interesting once I understood it.  Finding new recipes and thinking about how to use new resources to make better things for my people was very engaging. Nice game!

Hi, this was a fun entry! I really enjoyed the dialogue and thought the way you presented it looked really nice. I had a lot of fun with the mechanics when I reached the actual level, though I did find myself marking the tile above where I expected based on the player position. Other than that though, it was great. You should have more confidence!

Hey, this was a really cool game! I hadn't read the description so was pleasantly surprised when the elevator arrived at the surface. The enemies worked well for the game and I felt a good amount of tension when seeing how close the sun had become to the horizon. The craftables were also very cool and fun to use. My only criticism from what I experienced would be the sword/hammer didn't feel as satisfying to use due to the speed of the attack (though this may of course be an intentional choice, especially if its in reference to older games).

Damn, really went at etsy like that lmao. Very nice, I loved the art!

I win! I WIN!!!!

I love this, it's a very cozy and fun platformer :)