Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Eshera

24
Posts
7
Followers
7
Following
A member registered Jun 11, 2020 · View creator page →

Creator of

Recent community posts

Lovely game! the Ro'ys were very cute and definately the highlight of the game. they tended to get stuck unfortunately sometimes in random places (especially behind the spawn, or around the altars (?) ), but other than that it was a great experinece!

Good job!

The art of the game is stunning especially the cover art, it immidietly grabs your attention. The music and the idea are great aswell. I had a bit of issue with the fighting and movment. I seem to get stuck in random places of the map and can't walk without any visible barrier. If the swing animation had a different color instead of white (that blends with the snow) it might have helped a bit.

Still good job!

I enjoyed the game a lot! the concept is interesting and the addition of the bestiary was amazing. The enemies were interesting and clear in what they expected you to do to pass them. I saw you had plans for a post jam version so good luck on that! On other topic it would be nice if the enemies were random.

Cool touch with different frozen poses. :>

The sound design for the game is amazing it really sells the vibe and compliments the art beatufully.  Overall COOL game, very metal. 

An interesting game! I do belive though that if you freeze to death the game gets stuck?

Also I'm wondering do the time counts or just the amount of commands written?

Beautiful game! The art is stunning and the attention to details is worth a mention. The winding up of the balerina, the icicle on her skirt. Good job!

- Mom, can we get the new "papa's pizzeria"

- No we have "papa's pizzeria" at home

Papa's pizzeria at home:


Well it is a fever dream of a game, but it was pretty funny xD. And the rats were very cute : 3

(1 edit)

Amazing art, beautiful UI and great working game. I wish pushing the penguins into the lake was a bit easier, but it might be a "skill issue" x,D

Cool game! the art of the cat and the end screen were hillarious xD

Hey??? Is it possible to have an ending with both of the players surviving??? Pretty sad that the person who decided to cooperate first and hand over the keys died.

Next we still can't figure out why the code to noise room was what it was (we looked into the game files), so we are curious about it.

Other than beeing pretty annoyed at the game at the end of it, the rest was awesome and we had ton of fun

10/10 awesome game

Good stuff,

just like in real life.

I seem to have stumbled upon some sort of bug?
Not only my enemies cards never appeard, but also the game never ended as I went thourgh all the cards in my deck and kept ending the turn over and over : <


Cute game :> a bit too much walking for my taste, and there could be some more quality of life changes (like somthing to go of while chosing the key, or used notes appearing greyish)

It is a very cool concept (collcecting notes and making melodies to activate stuff arround the castle), but personally I would love to see it explored a bit more? Maybe some puzzle game element

(4 edits)

The game is beautiful the dialog for the characters also very nice, but the levels are a bit... hard? (it might be a skill issue to be fair xD)

It could use some I frames I belive as some of the obstacles I think can hit you 2-3 times at the same time?

The art is stunning. Good work!
(small thing but you can walk on the kitchen counter)

Just what I needed today.

HI! I played your game on a browser and have a bit of trouble extinguishing the fire, Could you explain how to do it properly

: >

(1 edit)

Thanks and game was very nice

: >

(2 edits)

Very nice game! Just some small bug reports

1. Pipes can be pushed into each other

2. picnic levels are working really slow, and sometimes objets gets stuck

( ham got stuck on 13 level top right corner, where this loop is (can't push it down for some reason))

hi! I found small bug. If you play the game again, the clock doesn't reset