Impressed by the dialogue. Says so much with few words.
Ester Olsen
Creator of
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Great voice acting, and a strong mood thanks to the music. Adore the coloured fade-in effect on the text. I like the creative camera angles, though the pixel art is blurry and unsuited to closeups, and the sprites don't often cohere with the 3D environments. Gameplay-wise, the dialogue and voice acting sell the story more than the busywork does.
Good setting and graphics! I think you can see like, the ink on the next page in the introductory letter texture? Everything about the place (the audio and the map and everything) is detailed and immersive. Filling in witness statements is flavourful and made me feel like a detective, though the fact that it's a simple reading comprehension test makes me wish it wasn't repeated ten times. My playthrough ended after I had filled in maybe half of them and I ran into the doctor's puzzle. I took one look at that beast and knew it wasn't for me.
This plays great and looks so great and sounds great. It's bonkers how many different fish there are, and hazards, and environmental elements. Plus the story going on in the facility is fun. It's kind of a bummer that losing takes you back to the start of the whole game, coz the end was too hard for me.