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everwending

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A member registered 15 days ago · View creator page →

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Thank you, I'm glad you liked it.

Thank you, I'm glad you enjoyed it.

Thank you!

Thank you!

Thank you, I'm glad you liked it.

Thank you!

Thank you, I'm glad you got some enjoyment out of the game.

I believe you are correct about the bug when you are hit while in bat form. The transformation timer isn't stopped as it should be when you get hit, so if you transform once more before it runs out it will transform you back almost instantly.

I originally had a different plan for how the transformation mechanic was supposed to work, and the clunky normal movement was meant to be a contrast to the much smoother bat movement, which originally wasn't going to be something you could use at any time. Unfortunately, I was unable to make it work as I had intended and I had to change my plans.

Thank you for your feedback.

Really amazing. At first it was a bit tricky to use the same buttons for both aiming and moving, but after getting used to it the game became quite fun (but still pretty difficult).

The pseudo-3d works really well with the gameplay.

I actually managed to get jumpscared by a ghost when turning around a corner.

Really nice game. The art, music and gameplay are all great.

The art is adorable!

Super cool game, but I encountered a few bugs. Please note that I played the web version.

  1. When getting hit by the downwards lunge attack by the first or third boss you can get pushed slightly into the ground, at which point you'll also become invincible (and invisible).
    It makes it extremely easy to cheese the third boss since you can attack it but it can't attack you.
  2. I flat out clipped through the ground a few times, but it was possible to get back to the map by jumping.
  3. During the escape sequence the game would gradually slow down until it became almost unplayable.
    When I timed it the 200 in-game seconds translated into over eight minutes in real time.