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Friendly Warlocks

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A member registered Jul 28, 2020 · View creator page →

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Thanks for the thoughts! We thought going fast was fun, and didn’t want to start the game off too hard when the player is getting used to the controls, but don’t worry! Sisyphus gets faster every 25 points and it gets really tough by around 150 points!

Interesting, sorry for your trouble!

Do you mind me asking what your resolution for your browser is? The game is hardcoded to a resolution about matching an iPhone screen, and I’ve tried it out on a few devices, but maybe your screen has less resolution than an iPhone? 

Thanks for the kind words!

The difficulty was a bit of a decision on our part - we've made games in the past that were too hard for the 5 minutes people spend on game jam games. In this game, Sisyphus gets faster every 25 points, so we were trying to make the intro accessible but it should get pretty intense around score 100+!

Our top score is 290!

Nice job! I enjoyed hopping in a planet's orbit and timing the jump out.

Awesome game- I really enjoyed the core gameplay loop between the two characters.

I agree the camera and controls were one of the more difficult aspects of the game (and so do most of the other reviews :P ), but as you pointed out, 48 hours is a short time to get everything perfect.

Thanks for the comment and the suggestions!

Yeah, you're right - building the game outside of HTML then just running some tests in the browser lead this to go undiscovered.

So, press escape twice to restart. :)