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FunkyzeitGames

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A member registered Mar 05, 2021 · View creator page →

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Hi Zakaria,

Thank you for sharing your good impressions. The crafting system is explained in the tutorial about crafting zones, it states that you have to look around until the silhouette appears. When the silhouette is visible you can press E to craft. The bigger your perception is, the easier it is to spot the object you can craft. :)

Hi Zakaria,

Thank you for covering Converter on your Youtube channel and thank you for good overall impression. :) I am currently watching it right now as it came out in my subscription feed and I'm glad that you are planning a gameplay series. Regarding your comments:

-In game pause menu needs options: Absolutely correct. This is on my list to add along with the motion blur reduction. As much as I love cinematic feel the motion blur gives, I understand a lot of people aren't fans of it. Mouse sensitivity option is in the controls option though, I believe it's now called Mouse/Gamepad look sensitivity, at the bottom of the controls options menu.

-I have updated the hints system couple of days ago because some people complained that it's distracting and it suddenly pops up, so in recent update I relegated it to the optional hint circles you can walk into if you'd like more info. I am glad that you like it the way it was and I believe the current solution is the best of both worlds

-Sliding into the rocks is a framerate issue. I have tried to make the animation transitions as smooth as possible but at lower end PCs the smoothing of character's position can lag behind a bit, causing the character to sometimes clip into fast moving platforms. I will work on it to adjust it for lower end machines. In the meantime, please try lowering some of the graphical settings so your experience is as smooth as possible. I'd suggest lowering the draw distance to almost minimum and keeping the rest on high. Just to add, Chad settings are above Ultra and they are the most demanding.


Your feedback means a lot to me as it gives me clear directions how to update the game, so thank you very much again for it. I'll continue watching your video now for additional comments you might have had while recording it. Please enjoy the game, it is quite big for a solo project, but there is a lot of puzzles, interesting areas and other content as well. :)

Hi Zakaria,

Thank you for your reply, I have emailed you the Steam key couple of minutes ago. :)

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This game started as a joke project but turned into a full game in Unreal Engine 4 made by one man in his free time. It's a puzzle platformer with RPG elements featuring a huge map full of puzzles and secrets. Probably not the usual type of games you find on itch.io, and that's why I would like to hear your initial thoughts on gameplay, atmosphere, movement and general feeling you get based on the short 3min gameplay video below.

https://funkyzeitgames.itch.io/converter

Hi Zakaria,

I'd like to hear your thoughts on my game, it's a 3D puzzle platformer crafted in Unreal Engine 4 featuring a 8h story. This is my solo project that started as a joke but turned into a full game with (deliberately questionable) voice acting, quality cinematics and animations, as well as full controller support. If you are interested I'll be happy to provide you with a review copy.





https://funkyzeitgames.itch.io/converter

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Converter

Escape the hellish planet 50Y-80Y in a puzzle platformer RPG about a stranded astronaut overcoming sly planet's shenanigans in the ultimate quest to survive and discover the mysterious planet's secret.


https://funkyzeitgames.itch.io/converter

(1 edit)

https://funkyzeitgames.itch.io/converter

Thank you!

Converter is now live on itch.io. Explore the mysterious, beautiful and deadly planet 50Y-80Y in the role of a cheeky astronaut newly gifted with an unusual ability after a wormhole event. Experience puzzles, actually useful skill system and unique approach to platforming in a fully 3D environment carefully crafted in the latest version of Unreal Engine 4.


A seemingly straightforward adventure rapidly evolves into a mysterious open world experience as the character progresses and improved his abilities throughout the story. Player becomes able to traverse previously unreachable areas to ultimately discover the secret of the planet.


With a sophisticated suit capable of absorbing fall damage as well as oxygen from naturally occurring air leaks on 50Y-80Y, no hole is too deep, no mountain is too high. Your survival will depend on your ability to manage your O2 level while solving the puzzles and improving yourself by gaining skills to conquer your environment.




https://funkyzeitgames.itch.io/converter