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FuzzyPsychoBear

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A member registered 22 days ago · View creator page →

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Thanks for the feedback! 

- I had recorded several different death sounds for the skeletons and had intended to have them randomize which one played on death. Couldn't get it to work and ran out of time. Was it the voice that bothered you or the profanity? All the lines I recorded were in that voice but not all had profanity. 

- As far as checkpoints are concerned,  I had thought about having a level select screen where you could restart on level 2 instead of having to go all the way back to the beginning but again ran out of time. 

- My most consistent feedback so far has been skeletons too fast and couldn't find the beacon. So some tweaks are definitely needed. 

- For navigation, did you use keyboard or controller? I did most of my testing with controller and didn't seem to run into any navigation problems. I only tested keyboard enough to make sure the inputs worked. I will do some more testing with the navigation both to see if I can break it with a controller and to get more first hand experience with how well the keyboard controls are working. 

Nice work. Love the pixel art, music and sound effects. Game play is solid. I did have some enemies spawn right on top of me a few times. Any way to setup a dead area around the player so they can't spawn that close?

Thanks! I had a lot of fun making the sound effects. 

Loved the game! I think someone else already mentioned this but the "Press enter" on the title screen was kinda hidden. I also thought the sound when you take damage was a little jarring. That is probably just personal preference. 

Loved the graphics and all the other sounds.

Simple but elegant. The animation of the enemies exploding combined with the sound effects did a lot for the game. Loved the music as well.