Yooo I had the same idea! We took things in vastly different directions though.
fwics
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The artstyle is fantastic! However, the gameplay isn't great. Despite the game being described as rhythm-based, nothing whatsoever is synced to the music. There's only two attack patterns throughout all three stages, and most of the time you won't even have to move out of the way. On the occasion something does hit you, it'll tear through all three of your lives almost immediately. And I don't want to be a downer but the music is just terrible. Being a skilled musician isn't necessary to make a rhythm game, but I'd suggest using pre-existing songs if you struggle with making your own.
The art is nice and fits well together, even if it wasn't all made for the jam. But you don't have much control over anything! The gravity wells aren't very strong and difficult to direct, and most of the time the spaceship will crash itself into random ambient rocks before you get the chance to throw anything at it.