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Escape The Unreal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #183 | 3.726 | 3.726 |
Audio | #289 | 3.329 | 3.329 |
Overall | #298 | 3.397 | 3.397 |
Graphics | #377 | 3.575 | 3.575 |
Fun | #378 | 3.260 | 3.260 |
Game Design | #394 | 3.342 | 3.342 |
Innovation | #412 | 3.151 | 3.151 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The Player is stuck in a "Unreal World" . He has a ability to see the real world at some distance around him.
Did you write all the code and made all the assets from scratch?
Everything (Code, Art, SFX's, VFX's) is made by me except the Background music
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Comments
Really nice entry! Like the color scheme and lights in the game! Nice work! A little bit hard (for me), but nice work with the orb's light!!
Thanks!
Nice game, but way too hard. Make shorter & easier levels at first or add checkpoints. :) You could even add power-ups that widen the vision for a short amount of time. Or if the player collects an orb the vision could grow each time permanently?
Yeah I would surely add them all but I ran out of time :P
Loved the concept and game play. Sometimes leaping without knowing if there is an obstacle is necessary and it gets frustrating to start from scratch each time. Maybe checkpoints or a split to smaller levels could help. Either way, nice job!
Nice audio!
The graphics were very pleasing. Couldn't do it without checkpoints. There are certain areas where it requires some trial and error and going back to the beginning is so demoralizing.
Good platformer but can feel quite frustrating when there is no checkpoints and mean spike placements in every corner, it feels like I just need to go tapping the keys constantly, the graphics did fit the game pretty well specially the area around the player but I feel like the game design needs some improvements for example some kind of checkpoint or alternative route that opens after you reach a certain point
The graphics are simple but they look really good. The mechanic is interesting and it makes you take your time going through the level. My only complaint is it needs some checkpoints. There are times where its hard to avoid death because the radius on your vision thing just doesn't reach.
it need checkpoints
i rate it 5/5 graphicks
please rate my game too
Sure and Thanks!
Really fun game. I loved the atmosphere and sound design. The only complaint I have is there being no checkpoints. Many times I felt like I died at no fault of my own and had to restart. Other than that great job!!
Really pleasant to play around in, the sound effects played a big part in that. I found it frustrating to lose all my progress when the game seemed to have explicit moments where you had to take a risk and jump to somewhere that you couldn't yet see.
Hey just saw your post for your game on the Dev Duck discord so I thought I would give it a try. Nice job.
The game looks really nice, I love the sprite mask and how it's animated with the player, everything looks well polished
having to restart the entire level when you die is a bit harsh though so maybe adding some checkpoints would be nice
Good job!
Nice concept but it was frustrating being put back to the start when you die. Id add some check points. Also it wasn't always clear if you could drop down from a ledge as the bubble didn't show that far down. Other than that I enjoyed it. I really liked the squishiness of the player and bubble.
I loved the idea that you could only see the obstacles inside the dark orb! I kept getting stuck at this one part in the beginning but the challenge is good lol. Nice job!
Great game but the instadeath combined with no checkpoints is.... frustrating.
The idea of hidden spikes is cool but I think the game needs checkpoints to pair with it. Great controls and overall a polished game! I liked it!
The game design is very good, and Kaka also hopes, but I hope that there will be a level point after a while, I accidentally pushed the white square down, and then it gets stuck. I love this game, I'd be happy if you could play my game too and give me some advice
This looks great! Controls feel good and the feedback feels nice! Good stuff!
Very nice game. The main mechanic is a very nice take on the theme, and is well implemented. The minimalist visuals look very cohesive and the vfx add a lot. My only complaint is the jump sound can be a bit obnoxious, but other than that nitpick a really great game. Good job!
Really nice take on the theme, but let me tell you something: made the spike's collider a touch smaller! XD