Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Gat

14
Posts
3
Followers
2
Following
A member registered Jul 31, 2020 · View creator page →

Creator of

Recent community posts

Anime Tidde

Thanks for making me aware! the issue has been fixed

  • Ran into the same issue as Opi, running on windows 10


Reminds me of armored core, and like in armored core I think the shooting would also benefit from a lock on system so the play can focus on zipping around. Being able to boost sideways would also improve the movement.

The shooting and sounds were satisfying, however I found the turning to be a bit jarring, instead of instantly turning when moving the mouse to edge of the screen I think the effect would have been smoother by ramping up the turn speed based on the mouse difference from center.

Cool game, the lock on and shooting really gives the feeling of unleashing a salvo. I found the camera to be a little frustrating lagging behind the player and making it a little difficult to see ahead of you. other than that it was a pretty tight experience 

Made me nostalgic for the flash game territory war, fusing it with a card game is an interesting idea. although only being able to use one card per mech feels limiting as a player, and encourages the player to creep slowly through the level. I think that theres alot of possibilities with this concept if you chose to continue development, adding more mechs, cards, and deck building.

Cool game! Although it feels like the player doesn't have many tools to help kill the bugs.

Creative take on the prompt, with nice visuals and soothing music, good job!

Really nice, I love the art style and transition effects. very polished

I like the ambiance, sound design, and intuitive gameplay.

I love the visuals, I believe the character jitter during camera movement is caused by the bunny position being updated during the _physics_process() and the camera position being updated during the normal _process() . changing the camera position under physics process should fix the jitter.

16.765

Really fun game, nice assets, sound and gameplay. good job!