Je pense que le jeu télévisé en arrière-plan complique pas mal l'intrigue (sur les 20 influenceurs, ils devraient quand même tous se connaître!) et que l'histoire gagnerait à avoir des personnages vraiment idiots. Mais le vol des échantillons est bien vu, et le rebond final fonctionne, j'approuve la mise à jour!
Gnou
Creator of
Recent community posts
i've responded to @hctiblasagna already, but just in case I'm missing something: https://drive.google.com/file/d/1gvXke8gEJYqfRxu4n9OrFDbU-0iz80MJ/view?usp=shari...
ok you had a few syntax errors and forgot to zip the game.zip file but this works! https://drive.google.com/file/d/1M2k5p0aeiO2IVxL7PXOqc-wHt4YLc0tz/view?usp=shari...
you had a rogue "fonts" folder in with the images! https://drive.google.com/file/d/1go-To_wv8uy-NULRGGYiGIPmaE_SsSqh/view?usp=shari...
my bad, got too excited when I actually fixed it - this is the one: https://drive.google.com/file/d/1kNWZ-VgQYhmXI0ggWZGC5AdFyPfAiotl/view?usp=shari...
Found it! the folder had an inherited property for some reason, this file is good to go!
https://drive.google.com/file/d/1yOXoSN-yMp0U1CWbY5pbRXeqvavXGnIz/view?usp=shari...
Couple mistakes in your credits file, i'm looking at the rest
------------------ -- Instructions -- ------------------ -- This is a Lua file containing the parts of the credits relative to the translation (and any other things done by the team). -- Modify the strings to change how the credits will be displayed. Make sure to also change the ones for the English version! -- -- If you need more than one section of credits you can comment out the t[2] table by removing the -- at the beginning of each -- line. You can also add t[3] and so on if needed using the same format. -- -- To make it easier to test the credits without having to play through the whole game I added a hidden way to access them by -- pressing "C" while you are in the initial game menu (the one with the "Start game" button). -- --------------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------------------------- local t = {} t[1] = { title_english = "Translation by", title_translated = "Traducción por", names_english = "name1\nname2\nname3\nand so on...", names_translated = "Nahuel Luciani\nAkemi Goffi (@akk03n)\nEdna Hernández\nMaría Felipe Maza...", } -- t[2] = { -- title_english = "... by", -- title_translated = "Agradecimiento especial a", -- names_english = "name1\nname2\nname3\nand so on...", -- names_translated = "Valeria Pájaro R.", -- } return t
the password should be on the translation kit, not the game.zip file...
order should be
>extract all of the translation kit to a new folder, inputting password
>modify LUA files
>open game.zip inside, no password
>modify image files
>make new game.zip file, no password
>delete /game folder
>make new zip out all the files, no password
>upload