The skip level mechanic was accidentally added because I forgot to remove it after debugging but it turned out to be a nice feature! Thanks for playing!
Gongogong
Creator of
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Really polished, complete game! I love the concept and the feel of it; the art and music are all very nice too. I feel like the pacing of the game feels very slow after a certain point though; each time I shoot the beam I continue to make money somewhat slowly relative to the increase in the cost of upgrades. I wish that the upgrades were more powerful so the ramp-up in money generation is faster. Maybe I'm missing something though because I fail to see how other people managed to hit above like 10m in a reasonable amount of time?
Fun and relaxing! While increasing the difficulty might take away from the cozy vibe, I do think the game could be a bit more challenging or strategic - maybe a deck-building element, or otherwise forcing the player to make more tradeoffs between cards rather than clicking greens over and over again while recycling.
Wowwwww, that's clever. I had completed steps 1-13 several times but couldn't see how to progress, and I didn't realize that you could just barely touch the bottom X block by jumping from the edge of the platform. It's nice to know that I got so close! That's definitely a tricky catch. Great job on the game!