Evil Neuro's harpoon is absolutely unstoppable, as it should be. Nice game, I just think the status should have been part of the UI instead of something you have to open up.
Goowawa
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Thanks for letting me know, I really appreciate the feedback as well :) The inventory system was definitely the trickiest part, and it's still far from perfect. (I made it using scriptable objects in Unity.) If I were to add features or redo it, I'd allow for items to swap slots and drop on the ground.
Thanks! Sorry if that part was confusing. First, walk over the seeds to put them in your inventory, and press 1, 2, 3, 4, or 5 depending on which slot they're in. If you were to pick the seeds up in your screenshot, they would be placed in the leftmost slot, so you would press 1 and then select a nearby dirt tile to plant it.