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Crazy Robot Body: Blast From the Past's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #5 | 4.358 | 4.358 |
Overall | #18 | 3.849 | 3.849 |
Visuals & Art Style | #23 | 4.226 | 4.226 |
Audio | #26 | 3.623 | 3.623 |
Creativity and Innovation | #29 | 3.906 | 3.906 |
Theme | #75 | 3.132 | 3.132 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
As far as I know, it doesn't. I've used couple songs and sound effects from pixabay.com so I cant be 100% sure of their origin.
How does your game fit/incorporate the theme of the game jam?
The whole game is a story that evil neuro tells to neuro. All events are in the past.
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Comments
Incredibly fun and satisfying movement game. Love the crouch jump speed ups (although my hands don't love it after spamming it so much lmao) and it's very fun to blaze through the levels. The boss fight was also great. I love the art style so much. I think it doesn't fit the theme very well though. It's a very simple and well made game, this is a game I'm looking forward to playing more trying to beat my records :3
Very good and enjoyable game! It feels like a very good game to speedrun
Heck yeah! This is a GAME!
Simple and satisfactory attack pattern!
Butter smooth movement!
Destructable elements!
Beautifull 2D Artstyle and 3D environments
DARK MODE BY DESIGN!
BUNNIE HOP BABY!!
SPEEDRUN MODE!!!!
WHO NEEDS 30 FPS RAY TRACING DDLS CRAP WHEN YOU CAN PLAY THIS??!
Absolute unit of a game.
Thank you for making it!
Missed oportunity to put the crazy robot song but, oh well... this is life
I super happy you liked my game so much. I thought about adding crazy robot body song, but I felt like it didn't fit. It would be alright in a boss fight but looping lyrics would get annoying. And the vibe just doesn't match the credits. So ultimetly, I didn't put it anywhere :(
Am I going to repeat the same thing that has been said about this game by dozens of people? Yes.
Control is great. Boss fight is great. The vibe is great, music, city, rooftop, walking on pipes, breaking windows and all.
And the game even has a working setting menu.
Impressive work!
I get you, settings menu is the best feature by far lol
This game is great! movement, mechanics, level design, and graphics are fantastic .
This game is so cool!! I loved the art style! Songs are pretty good, really fun and fast movement, I really loved it!
Wicked fun and cool looking game, re doing it for the second ending was worth it om
Not many people seen the bad ending, I wonder why...
Pressed Ctrl+W, and the game window closed.but it's a nice game!
Yeah, I know, thx for feedback, you can check replies to other comments for more details. Glad you enjoyed it.
Really fun game!
Maybe look into capturing the mouse cursor for the browser version to avoid the CTRL+W issue, for a post-jam version?
It's a godot web export so it isn't super easy, but I think there are ways to customize it so i'll try to prevent CTRL + W in the future versions, it's not so simple. Thx for feedback and glad you had fun.
neuro-bossu-sama was EZ af. Enjoyed it
I happy you enjoyed it. This boss was actually hard for some, so you are just built different.
best game for me so far. feels so fluid! art and audio also very good, also there are some glitches and i think ani filtering is not on x16.
this actually got me imagining hotline miami 3d with mechanics like here, would be so much fun.
zajebiste
Polak tfu
:(
Nice 2D/3D game. Like the aesthethic a lot. Good work!
Playthrough - I love this game, I can speedrun and slash stuff! Although, I do NOT want to beat the boss again. Dang, that was so hard loll. Great job! :D
Absolutely blown away by the art and movement. Great job!
There is so much game.
Maybe it feels like it when playing for the first time, but you can beat this game in about 1.30 min.
I like the aesthetic, but had difficulty telling the depth for the 3d platforming. The slide jump mechanic is fun and really lends itself to a speed run type feel.
I've noticed some people had problem with telling the depth. In retrospect I should've added some blob shadow to make it easier.
I really loved the game, chaining slide jumps was funny.
Good you haven't seen how scuffed player velocity code is...
very fun game! the controls feel responsive and i love the parkour to get into the building. it's a cool style too. great job!
Thx, I'm glad you liked the game!
neat game! im too bad at it to beat the boss tho heh
Glad you enjoyed, also, skill issue :)
The style of the game is simple yet looks awesome. I'd like to see more of it. Especially liked how levels look, they have scale and a nice vibe.