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Grizel

67
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40
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35
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A member registered Mar 02, 2021 · View creator page →

Creator of

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Thank you! 😊

Love the Stan Rogers reference 🥹

I really enjoyed this! I went for the spicy ending and I was NOT disappointed ❤️‍🔥

THIS IS ABSOLUTELY AMAZING!

Are there pages missing? I only see pages 1 and 2, but it seems like maybe there should be something else?

Thank you so much!! 🥰 I'm glad you enjoyed it.

Why did this make me cry?!

Loved that game! But, I could never figure out how to beat it 😭

Thank you!!

Part of why it didn't take me longer than that is
1. I generated the artwork in Midjourney and edited it, so what could have taken me 300 hours took me ~12
2. I re-used snippets of code that I wrote in the past... at this point I have a whole library of subroutines ready to go 😂 

Anyone is free to use my code snippets, by the way. I haven't chosen a specific creative license, but basically, if you want to brew a potion in your game, go ahead and take my potion brewing subroutines. https://github.com/tristin-grizel/midsummer

I just finished your game!

If you are willing to update it, there are no rules against making updates during the voting period. I will revise my rating for your game if you do make an update.

Good start to writing text adventures. Keep going! I'm sure you have some fun stories to tell.

That was a fun story! It's clear that you are a writer. Really fantastic descriptions, very well written. I liked the creepy things you added, like when you examined the mirror. 

That was a fun story! It's clear that you are a writer. Really fantastic descriptions, very well written. I liked the creepy things you added, like when you examined the mirror. 

Ooh good idea about the frog!

I don't think I've laughed so much playing a game... maybe ever! The bread scanner, Ivanhoe books, "niwde" (I have no idea if you MEANT that to be funny, but it was hilarious to me), fifth cigarette, and the ending... I was dying laughing. It was really fun to play, challenging but intuitive enough that I could figure it out without hints (although I did try to get hints a couple times). Amazing game and probably better without graphics, because what was in my mind's eye was better and funnier.

I don't think I've laughed so much playing a game... maybe ever! The bread scanner, Ivanhoe books, "niwde" (I have no idea if you MEANT that to be funny, but it was hilarious to me), fifth cigarette, and the ending... I was dying laughing. It was really fun to play, challenging but intuitive enough that I could figure it out without hints (although I did try to get hints a couple times). Amazing game and probably better without graphics, because what was in my mind's eye was better and funnier.

The end totally had me 😂 

Delightfully creepy with some humorous bits (the doorstop and oven descriptions made me chuckle). The puzzles are mainly barriers, but the puzzles and descriptions give the game a realistic feel.

Okay hold on is this a true story?!?!!

This game was very sweet, and I really loved the historical background / motivation behind the eggs. I lost the game during the part in the car, but it was great up until then 😆

I found out that one of my updates had on_debug still on, so if you played the game starting from the witch's hut, oops, and sorry!! 🤦‍♀️ If you restart the game and you're still at the witch's hut, move to a new location and then restart again (or just clear your cache).

Please comment if something about the game doesn't seem right, so I can fix it right away 🙈

This game was very sweet, and I really loved the historical background / motivation behind the eggs. I lost the game during the part in the car, but it was great up until then 😆

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Adorable little game! There might be something sinister going on, but all is well when your life consists of wandering around eating stuff!

Adorable! I was really confused at first why I couldn't examine or "get" anything. And then it all made sense. And I had fun eating stuff. It was simple and fun which I like :) 

This is a fun game in an immersive setting that is easy to visualize. The layout of the town outside the castle was believable and not too overwhelming, and there were some really interesting locations that were fun to explore. I chuckled a few times at some of the descriptions (the runaway cart, and the potatoes, for example). 

As with your other games, the puzzles are unique and engaging, and add to the story (I liked washing the sewage off). Some of the puzzles were not as obvious as they should have been (SPOILER: like when you have to search the grass to find the hook), and a hint system would have been helpful for figuring out what to do when stuck (I kept thinking I needed to get the crowd to move by throwing a potato at them or something). 

I loved the introduction / backstory, but I wished there was a bit more added to the storyline during the actual quest. Tell me more about the cake! Your uncle was a farrier, but did the king invest in his small business? I liked having the random interactions from the old man, little girl, etc., but it would have been fun to have some interactions that had to do with the backstory (e.g. if the old man asked whether you had an invitation to the ball and was hoping the king could taste your cake).

Overall, the game is a good length for holding my interest, and the setting and puzzles are enjoyable. I'd love to see the story fleshed out a bit more!

This is a fun game in an immersive setting that is easy to visualize. The layout of the town outside the castle was believable and not too overwhelming, and there were some really interesting locations that were fun to explore. I chuckled a few times at some of the descriptions (the runaway cart, and the potatoes, for example). 

As with your other games, the puzzles are unique and engaging, and add to the story (I liked washing the sewage off). Some of the puzzles were not as obvious as they should have been (SPOILER: like when you have to search the grass to find the hook), and a hint system would have been helpful for figuring out what to do when stuck (I kept thinking I needed to get the crowd to move by throwing a potato at them or something). 

I loved the introduction / backstory, but I wished there was a bit more added to the storyline during the actual quest. Tell me more about the cake! Your uncle was a farrier, but did the king invest in his small business? I liked having the random interactions from the old man, little girl, etc., but it would have been fun to have some interactions that had to do with the backstory (e.g. if the old man asked whether you had an invitation to the ball and was hoping the king could taste your cake).

Overall, the game is a good length for holding my interest, and the setting and puzzles are enjoyable. I'd love to see the story fleshed out a bit more!

📝 Note to self:

Never include two notes in a game again 🤦🏻‍♀️

Thank you Dee!!

I fixed the issue with the hint system... I think. As well as the other little bugs. Hopefully there is nothing else blocking you from finishing at this point 🤦🏻‍♀️ 

Thank you for letting me know about this... I reached out to the Adventuron developer and am waiting to hear back from him!

Yes, originally there were two ways you could come upon the recipe, but I decided to get rid of this way in case it caused anymore problems :)

Okay I think I finally squashed this bug for good!!

Thank you! Just fixed both of these issues and put in a failsafe for the note, in case yours for some reason disappeared forever. Now it will always magically appear if type "get note" after having picked it up before :-D

Fixed!

Thank you!! Will fix this ASAP. 

10/10 for humor and originality 😊 I loved playing it, first and second time! I'm surprised how emotional some parts (e.g. the sign by the comfort room) made me!

10/10 for humor and originality 😊 I loved playing it, first and second time! I'm surprised how emotional some parts (e.g. the sign by the comfort room) made me!

An adorable and highly educational text adventure, with interesting characters and a fascinating landscape of Australian plants! The puzzles are unique and fun to solve. I'd say their difficulty ranges from very easy to easy.

An adorable and highly educational text adventure, with interesting characters and a fascinating landscape of Australian plants! The puzzles are unique and fun to solve. I'd say their difficulty ranges from very easy to easy, although that might be because I know Garry's puzzle style.

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Hi everyone!

Thanks for playing my game. I welcome any and all feedback, as I'll be continuing to update this game for the next month!

The storyline and puzzles are all complete, but I'll be adding music, more graphics (there are some placeholders currently), and a few more achievements / fun side quests.

Right after publishing I was informed that my hint system was broken, but that should be resolved in the next few hours. it's fixed now. (That being said, please let me know if you get a hint that makes no sense.)

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I loved this game! It was short, but full of interesting history and lore. I felt extremely compelled to keep playing and get that much-needed refreshing in-game-sleep. I liked how there were a lot of fun and interesting achievements available that weren't needed to reach the ultimate goal, so I could choose whether I wanted to spend my time on them or not. Great job adding an eerie vibe to the game. The music and images went well with the story.