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Hamsterspit

151
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A member registered Jul 11, 2018 · View creator page →

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Sound - dialogue is very rare in game jams  for  my dyslexia it quite nice , simple but straightforward for one playtime but maybe if dice would have some strategy behind them or a roll controller that whenever it is stopped dice will give you a better or worse number !
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well certainly has personality the boot worm second stage! :))

i could not find out how you can upgrade dice , tried holding on to them on end turns and tiring to merge them together! But nice drag and drop little game biggest disappointment was that bug from Kafka mode did not have at least more armor or health (being a giant bug and all= with natural armor! :))

A combination of horizontal Flogger with small bit of Underthale... battle phase seems  nice i imagine worm dressed in a gimp costume like in  pulp fiction taking a whip: ouch! then moving on . :))

LOL second form looked like  worm is a boot so i tried stomping those balls only to loose all my lives! also if you press space  worm keeps multiplying i think that is not a feature.  what was that black goop that you ate rotten lettuce?

I thought for myself :hmm this is going to be easy but then I saw the friendly spider message! spider bugs still remind me of  Spirited Away! couldn't finish level one that is how much i suck at dexterity shooter game! but i did give it a try! :))

LOL that bare  must have done some back braking job to be bent over like that either that or artist must be a fan of Felix Colgrave. Sadly i did not get to play bunny cause all that flipping and flopping platforming that was meant or not as a  feature of the game got me a bit frustrated. maybe after I cal down!

not the doors, i had no problem in speeding past them but that crack cocaine line was the trick part understanding that level 2 robot can walk over it!

check, couple of things maybe more": ore was looking like a rune more  took me a wile to understand its collectable, but it was smartly made : even to the point of using two abilities at the same time more or less to jump over obstacles or understanding that a bigger robot can clear over blue obstacles! but if you play with keyboard like i did  hard to find a way , good job! :) i would have made a little shuttle for robot to bast into space at the end but  i understand game jam! :))

I like how you can name the snails(you can create sentences with that)   mini-games  look cool maybe control of minigames  like clicking snail to go faster on runway.  :) 

I could not finish it... i am assuming that after you scared the cat you have to get back into girl form and hold balloon so when little girl you can pass over steps by floating. balloon either vanishes or cant be picked up by girl no more. :(( maybe is different not sure. Nice little project

i like how penguins puff up just before unleashing a snowball! but i got owned pretty quick! Still very nice game!

Yes, i played it, i like to pop the goblins! maybe a balloon popping sound for them, or a way to invest your score that affects game-play would be nice as progression, or goblins can steal something from you so you protect but either way looks nice  and I am happy that you made it with the asset pack! :))

This is what happens  when you buy furniture from Ikea! :)) art reminds me of :Rene Laloux -Fantastic planet or old Estonian animation. Screenshot with sand castle  has very much a Samorost feel to it.  Took me a while to  figure furniture pushing trick. I thought of it like a sequence...first you push with one person they with the other  but it was not like that! :) 
NNice feel to it!

clipping  aaa games lol! Nice to see  somebody  strategizing  and try to understand when triggered events happen .  Game was meant to be a bit bigger if you notice screws on the air went system  those where meant to open a crawl space and more rooms .

Thumbs up for inserting Jake the dog into the video,  i like Adventure Time. For a second or so(give me the key) started to sound like  Randy Savage...would probably be very funny if Macho Man would  play-comment this game! Let me tell you something brother! :)))

I like how you kept the  color and placement of the  5 endings title in your you-tube thumbnail! :) you probably be a cat person! :)

Nice intro and  old school dungeon like  environment, rodent looks a bit like fin the human from adventure time (liked the puzzle with pushing dummies with weapon) but no matter how hard i tried to fight of eye monster i did not succeed ...wonder what was after that!  music is nice but is too much all the time maybe just on fight scenes or some cut scenes!
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wonder if the door code was programed to open on the very last possible number combination no6 or was my lame luck. nice short game a bit of a scare at the window(nice) and ah yes the good old crowbar the corner stone  of every nutritious monster breakfast! getting away ending felt like monster crawled out of my dead bod at least that is how i perceived it!

I did launch the rocket with the antidote! next time when i am in a forest and i am thirsty better hope a raccoon shows up so i can juice! :)) Nice game and feel, with tutorial and intro also included! 

This game is very nice! It has cinematic  intros, nice world voxel art, nice attack mechanic and enemy mechanics as well  and is somehow similar to tunic game(maybe tunic was inspired from this or you saw tunic as a demo ), I did not finish it buy since you got those passages that are kinda secret maybe a secret room also, and more hearts at least in each themed area would help. Also music seems a bit sad to my liking. But very nice game!

This feels immersive andI managed to get to second level( maybe enemies not coming all for you mostly at same time would be nice and an objective set or intro story to let player know something about this even if its amnesia ...where am I? what is this place? something! :)

very cute character but camera mouse movement is maybe for coke users (not talking about juice).... too fast. managed to get in the portals to play levels failed at them both. :)) The Indiana Jones rock behind you is nice touch but again from camera you cant see much in front so rock mostly gets you. Jump effects feels nicely done!

very nicely done from the nice exploring mechanic(maybe a secret walk place would have been the bomb, nice text dialogue and nice art! I an help but miss something but at least I found a knitted toy and a happy potion! not much in life then that anyway! :)

fin the human with no jake? how could you sir? :)) nice idea with two characters controls being different on them might be cool for a two player team!  if one i would have made a button to switch between characters. 

I made it to grandmas house  and got caught 5 time!  :)) at first  did not get that wolf is going to be an assassin too! :))Nice little game.

So small yet so powerful! :)

now i see is baby chicken but at first glance was shrimp baby omnicronian! 

got stuck on level 4 but was nice to push around stone peasants! :))

Nice little game. Cool that has mini games like Undertale, i liked the chickens how they look and that shrimp thing that looks like an baby omicronian from Futurama! the fast run animation was nice also! 

cute stile and animations,  but found it hard to manage 4 cows also was very hard for me to see the grass feeding spot!  nice way of upgrading! think i would have made auto attack from cows .:)

very nice story -tutorial but I got stuck after only 2 coins... i did not see a way to go from there when i dash from statue it take both of my energy balls and i have no way of jumping to get the energy or leaving the room. Nice platformer game anyway! 

CUTE I saw something of a secret cave but did not get how to open that. :) very nice tummy slap the dragon has. I followed both on twitter as instructed! :)) and if there is room for one more I wouldn't hesitate to join. :)

weird little game , that target feature is nice(somehow reminds me of matrix movie when targeting sentinels)  too bad i am more of a snail type player with no reflexes. :)) 

The way you made cutscenes for bosses and the attack for each looks like it involved some work into that! but  did not manage to defeat any of them. maybe if you could smash some boxes find a secret weakness for them or have low level grunt minions that give you xp to power up your weapon! effects are very cool! :) or maybe a secret passage to enchant your sword or a friend  that you can cut loose from a trap and together you can defeat bosses. 

Hello, thanks for your support and appreciation  ,will try to make  more  if ideas will come! 

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Well, i wanted to choose the politician to be terminated but i went for the pastor instead just because I thought it had two batteries and politician only one did not know game was going to end soon after. :)) Curious to see how it would have progressed : kill all of them and realize the guiding voice is not really a human but an evil alien or  a voice in your head? either way was enjoyable! :) BTW -took me like 5 minutes to understand that batteries looked a lot more like: L _ _ _ _ S

ps: since crouch was implemented a small cat like corridor that need crawl action would also add to the game. 

very cute art! maybe a speed upgrade  and motivation story: collect cheese to feed  the mice children from a local orphanage ! :) I never knew that is how black cats atack mice: from above inflated and  sumo smashing it all! :)) BANZAIIIII! 

Very nice game: if Cell from DBZ was programmed for good this is how he would look! :))but growing plants was not that intuitiv with the tutorial...still was nice to discover that walking trough plants gave you more plant seed-mana. :) I would have made a secret passage trough the waterfall , a clearer definition of (fall,winter,spring levels) and an evolve chamber to give the guy triple jump!:))Oh and use that smash ability to actualy smash some tougher goop ,a goop that you cant eat/clean so you smask! :)) nice game again!