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Hanron

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A member registered Jun 03, 2021 · View creator page →

Creator of

Recent community posts

That's really good to know! Sometimes, making things longer isn't necessarily better, nor necessary at all! 
Thank you! That makes me really happy to hear!

Thank you! Yes I can see we had similar ideas! I hope I get to play a complete version of yours too someday!  
Yes I made a playable prototype which was just the gameplay without the daily randomness, but found it a bit... boring tbh. So I added a random event system which, initially, was supposed to happen every 3 - 4 days.  
While testing I had it tuned up to 100% and realized that it was a lot more fun to have random things happen pretty much all the time haha!

Neat idea and a good base for a game! Based on the visuals and your explanation this sounds really cool! Really wish I get to play a complete version in the future! Keep it up!

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Thank you so much! Had a really good time making it! I was on my 27th working hur when I submitted it at the end though which let some hilarious visual and programming-based bugs through haha. Fixing these would be my no 1 prio if I were to properly finish the game!

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Verburner was on spot when it comes to my (very few) critiques. a few bugs and a little bit of polish and you got yourself a reeeaally good experience! Got addicted to the gameplay fast and although the random spikes in stats might've been because of bugs, I found them a super fun addition to the game! Would be fun to be given OP power ups at a low probability haha!
The enemies were varied and interesting which gave a good challenge at times and I am honestly amazed that you managed to do a randomly generated level system! Amazing work! 

Oh and the music was my favorite in the jam so far! Loooved it!

Thank you! 

Yeah I agree, I wanted to make a better tutorial but needed to rush it so it came out a bit confusing. 

Thanks for playing it! :)

Really nice visuals on this one! Loving the shaders!
The gameplay idea was a good take on a two-player single-player game, love it! 
Neat level design which was easy to understand required a little thinking at times. 

My only wish, if this was to be worked on in the future, would be to ad some kind of path-finding system. My brain was tricked by itself to believe that I could simply click on the destination of the character and it would walk there automatically but then I died haha

Superb job!

Thank you! And I agree! I wanted create a bigger, "final" challenge for the final days but ran out of time.. I also didn't think about the fact that assignment gets frustrating when you have a bunch of people so thanks for the feedback! Will remember that for the future! 

Great game overall! Really cool music and and very interesting take on theme! The gameplay is smooth and the design is well made! 

My only issue was that I wish I could have had more use of the car. It was well developed so if it'd been more useful I would've loved to use it more!

I'm also amazed by the sheer amount of ..game there is! The fact all these levels and things were made in only 7 days is astounding! Amazing job!