Neat direction to go for the theme! Actually similar in some ways to the concept I had as well. I appreciated how you made sure to explain stuff the player at the start. The mechanics overall seem simple to understand but still interesting to makes choices for each day, good work.
Play game
ZombieHunger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #14 | 2.676 | 2.909 |
How well the theme was followed. | #15 | 2.927 | 3.182 |
Message / Purpose | #16 | 2.425 | 2.636 |
Concept | #19 | 2.927 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thank you! Yes I can see we had similar ideas! I hope I get to play a complete version of yours too someday!
Yes I made a playable prototype which was just the gameplay without the daily randomness, but found it a bit... boring tbh. So I added a random event system which, initially, was supposed to happen every 3 - 4 days.
While testing I had it tuned up to 100% and realized that it was a lot more fun to have random things happen pretty much all the time haha!
I found this one really fun, tried it multiple times! Really solid entry, nice work!
One problem I noticed was the "available materials" in the build menu wasn't always updated. The values were fine, I just think the text wasn't properly refreshed when I opened it.
There is kind of a reverse difficulty curve, where once you got set up, the only viable way to lose seems to be by getting impatient and forgetting to click that eat button. Also assigning 89 people to resources is a strain on the wrists. Would be neat to have a slider, or make it click and hold.
Very enjoyable resource management game! The random events were fun and exciting. 100 days
Leave a comment
Log in with itch.io to leave a comment.