Thank you a ton! We’re flattered you found the idea creative.
Elia Perantoni
Creator of
Recent community posts
I’m astonished that you were able to produce such a polished and complete game in 48hrs. From the cinematic sequences, to the terrain, particles, animations, plenty of tasks to get rewards. It’s crazy to me that you did all that in only two days.
Other than that, the game is very, the memes are good.
11/10 such good game.
As I understand, every single pixel in your game must be a color from the palette. Anti-aliasing, shading and post processing are all forbidden since they produce pixels of different colors.
e.g. say you’re only allowed to use black and white but you use anti-aliasing
see how anti-aliasing has created extra gray pixels that would not be allowed? The same goes for any other thing that creates pixels of different colors from the ones in the palette.
I like the animations for the player! The fact that the nearest blocks are still lit up even in darkness, adds a level of depth to the gampeplay that other similar games lack IMO. What I mean by that is: completing a level (they are very well crafted btw!) require a mix of memory but also careful movements. Well done!!