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HikoKyoujurou

74
Posts
2
Topics
55
Followers
11
Following
A member registered Jul 09, 2020 · View creator page →

Creator of

Recent community posts

I like that you made not only the bee, but also a flower and glass. Great job!

Thanks! I tried to represent the fuzzy texture of a bee.

Thank you for advice! I want to use an actual phone someday!

Thanks!! I try to fix it.

Nice puzzle!!

I like this mechanics and love the art syle.

Thank you, again!!

I hope you enjoyed it.

I uploaded "Chewing Boy", puzzle game made with PICO-8!

A game with Cute Puzzle and little Emotional feeling.

It's Free and on Browser.

Please Play it!! https://hikokyoujurou.itch.io/chewingboy

Really fantastic game!!

I enjoyed very much.

Nice atmosphere. Good art and music.

I like this low pixel art and nice music.

So fun game! I love it.

A bug is there. When choose "power up one dice" as upgrade, I click bag then go next level without upgrade.

I really enjoyed this game.

I like this concept and idea. Yeah, my game is a little similar to it.

Well Done!

I love this retro-computer parts. And feel music are used efficiently.

I like this art style, but I think not enough information as in-game art.

Sometimes, I lost which way I move to. And after special gimmick, it make motion sickness.

But, I like this idea and atmosphere.

Arts and mood are good. Gameplay is little hard, but fun.

Nice job!

Nice simple lovely game.

Bug report. I played on iPhone, debug message  “dx …” showed up when touch.

Another PICO-8 game!! 

I love this game. music, art, gameplay..., everything.

Nice work.

Cute and sound game. I try 4 times and finally done.

I feel player slip too much. 

Nice move and music. 

But I need to know more information where is goal. Like showing arrow or small map.

I love driving car and curve track.

I like this game mechanics. 

When want to attack, player needs to go near enemy. It risks to be damaged, but player have to attack.

Great idea.

And nice SNES Zelda-like art work!

You too!! I think PICO-8 is good tool for game jam and prototype.

About theme, he is not good guy because he littered chewing-gum on street many times.

Thank you for playing and advice! 

Thank you!! 

Thanks your words. 

About theme, I think he is not hero because he littered chewing-gum on street!!
So, result shows how many chewing-gum he out. My first plan, the better player play, the less chewing-gum out.

Thanks!! I wanted to make music but deadline come..

About Keys, This game was made with PICO-8, fantasy console. The default key setting is arrow keys , x and z. I used it.

Oh, sorry I missed it. Now Added. Thank you.

(1 edit)

I published “PigDig”, this is roguelike treasure hanting game.

This game is made for Ludum Dare 48 compo. Made under 48 hours and add a little fix.


https://hikokyoujurou.itch.io/pigdig

わあ、ありがとうございます!

楽しめていただけたらなによりです!!

I love this art and art-style. Well made  game mechanics. good job!

Cute art and fun game play. Well done!!

This rope mechanics make funny movements.

I played only COM mode, two player mode looks more joyful.

I love this cool idea puzzle. But, I can't understand the mechanics perfectly...

This tetris and sokoban game mechanics so interesting. I need to know where next block pop up. good game! 

So cute art. I love double jump move! But, I can't see ending...

I love this lovely art, and Simple mechanics.

Very good idea and concept!!
but level design need more test play. But this is 48h game jam.
I love this game and its potential. Well done!

(1 edit)

Very fun shooting with clever system.

 I enjoyed but it has 3 levels? I couldn't see ending or result scene.

It took 1 hour to goal. Nice atmosphere. good job.

Nice clever puzzle! The string mechanics is simple but deep.

なるほど、ありがとうございます!