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Cohesion Hex's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #102 | 4.000 | 4.000 |
Overall | #275 | 3.877 | 3.877 |
Originality | #340 | 3.947 | 3.947 |
Presentation | #823 | 3.684 | 3.684 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic is that there are blocks that are "joined together", meaning that if you move a block, another block will try to follow it.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
That was good. took me a little while to get the mechanic of shortening the connection. But anyway, great game.
Whoa that's a clever mechanic, I loved the way the strings work, very simple but can be complex.
Exactly what I wanted : A PuzzleScript game !
Wow, this was a really good puzzle game! The core mechanic is interesting and instantly easy to understand. The progression in difficulty was smooth, but still too steep for my monkey brain to finish. Love the sfx too! Well done
Great fun puzzle game! The pixel art is beautiful and the game mechanic of extending and shortening the rope between the two blocks is really fun and well explored in the game. Really well done.
Nice clever puzzle! The string mechanics is simple but deep.
Great work! The mechanic is very intuitive once I got a handle on it. Took me a while to finish level 7, but I really liked the solution once I figured it out!
I like that in this game, unlike most sokoban games, when an end reaches a wall, it doesn't mean that its stuck there.
nice job! the mechanics are really clever, and I like the specific puzzles you made as well. I’d love to play an expanded version of this
The elastic connections are a great new spin on the "Shackle formula", nice work! Some really fun little puzzles in there. :)
I am very impressed by the puzzle design, especially considering the jam was only 48 hours! You did a great job of building up the mechanics over time and utilizing surprising side effects of the core mechanic. I loved the stretch/snap back functionality!
Creative idea and great puzzle design!
Great job! The stretchable string is tricky and very well made. I enjoyed it a lot.
I wasn't sure what to expect at first, but as I played the game I started to enjoy it more and more! Great job you guys :D