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hyohyohyo

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A member registered Sep 07, 2024 · View creator page →

Creator of

Recent community posts

I love how minimalist and simple this game is but still fun to play!

The power of a secret is that it makes people want to reveal/uncover it, this game was able to make it happen, so my curiosity led me to keep playing the game until I found all the endings. The simple story and visuals kept me focused on the 'secret', instead of making me distracted. I'll give you 10/10 for this!

The game is super challenging! I got stuck a few times, and it was frustrating, but I think that’s what makes a good puzzle game—this is how it should be, haha. And the graphics are really good, I love it! Oh, almost forgot, I did encounter a bug where I fell endlessly. 

This game turned out to be surprisingly challenging, especially the last level, where progressing to the next checkpoint depends a lot on luck and agility to climb over enemies. I failed so many times—it was frustrating, but the relief when I finally finished it was totally worth it!

This is hands down my favorite artwork from this game jam. I love how seamlessly the music and sound effects blend with the visuals and story—it all feels perfectly in sync. The game has such a polished and cohesive vibe. Great work!

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The combination of mini games and conversations was quite surprising to me, it made me as a detective hard to concentrate—but I guess, that's the point of the game. Very refreshing and fun to play!

The game feel is incredibly polished! The micro-interactions are super satisfying. While the animations can occasionally feel clunky or fail to appear on screen, it's not a big deal, haha (the restart button [R] really saved the day). IMO, it would be great if the movement mechanic switched from multi-click to drag-and-drop—it would reduce 'unnecessary effort' and help me stay focused on the fun parts.

I can grasp the big idea behind this game, and I think it has a lot of potential. Many things can be developed further, such as obstacles and strength/weakness of each character. Each character's strengths should be integrated and complement each other to solve obstacles and achieve goals. Looking forward to further development, I think it's going to be a lot of fun.

I really like the storm wave concept. But somehow the waves are very difficult, arrows are also not very useful because of limited vision.  I only found out after a few times playing if the chest will appear continuously randomly, I almost didn't explore the side of the forest where the chest I had opened. But, it's a lot of fun! and has the potential to be a mature game.

I really like the visuals, music and sfx, everything just feels right. Also the story is simple, but fits the theme well.

I like the simplicity of the concept execution, at the same time it can present a challenging puzzle. It was fun but I got stuck on the magma that suddenly appeared hehe

interesting concept! it's a bit challenging, but i enjoy playing it, love the simplicity